# RoGS: Adaptive Meshgrid Gaussian for Large-Scale Road Surface Mapping

arXiv: https://arxiv.org/abs/2607.15048 · HTML: https://mlsanity.com/paper/2607.15048/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 44 references that are in the map.
- First posted on arXiv 16 Jul 2026.

## Builds on (most cited first, 29 of 29)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Masked-attention Mask Transformer for Universal Image Segmentation](https://mlsanity.com/paper/2112.01527/) (2021)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering](https://mlsanity.com/paper/2112.05504/) (2021)
- [A Survey on 3D Gaussian Splatting](https://mlsanity.com/paper/2401.03890/) (2024)
- [Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM](https://mlsanity.com/paper/2304.14377/) (2023)
- [High-quality Surface Reconstruction using Gaussian Surfels](https://mlsanity.com/paper/2404.17774/) (2024)
- [A Survey of Structure from Motion](https://mlsanity.com/paper/1701.08493/) (2017)
- [SUDS: Scalable Urban Dynamic Scenes](https://mlsanity.com/paper/2303.14536/) (2023)
- [S-NeRF: Neural Radiance Fields for Street Views](https://mlsanity.com/paper/2303.00749/) (2023)
- [SNI-SLAM: Semantic Neural Implicit SLAM](https://mlsanity.com/paper/2311.11016/) (2023)
- [SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM](https://mlsanity.com/paper/2403.07494/) (2024)
- [RegFormer: An Efficient Projection-Aware Transformer Network for Large-Scale Point Cloud Registration](https://mlsanity.com/paper/2303.12384/) (2023)
- [Road surface 3d reconstruction based on dense subpixel disparity map estimation](https://mlsanity.com/paper/1807.01874/) (2018)
- [What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models](https://mlsanity.com/paper/2512.03422/) (2025)
- [Rethinking Road Surface 3D Reconstruction and Pothole Detection: From Perspective Transformation to Disparity Map Segmentation](https://mlsanity.com/paper/2012.10802/) (2020)
- [Compact 3D Gaussian Splatting For Dense Visual SLAM](https://mlsanity.com/paper/2403.11247/) (2024)
- [RoMe: Towards Large Scale Road Surface Reconstruction via Mesh Representation](https://mlsanity.com/paper/2306.11368/) (2023)
- [SC-NeRF: Self-Correcting Neural Radiance Field with Sparse Views](https://mlsanity.com/paper/2309.05028/) (2023)
- [EMIE-MAP: Large-Scale Road Surface Reconstruction Based on Explicit Mesh and Implicit Encoding](https://mlsanity.com/paper/2403.11789/) (2024)
- [RSRD: A Road Surface Reconstruction Dataset and Benchmark for Safe and Comfortable Autonomous Driving](https://mlsanity.com/paper/2310.02262/) (2023)
- [RoadBEV: Road Surface Reconstruction in Bird's Eye View](https://mlsanity.com/paper/2404.06605/) (2024)
- [DVN-SLAM: Dynamic Visual Neural SLAM Based on Local-Global Encoding](https://mlsanity.com/paper/2403.11776/) (2024)
- [NeuroGauss4D-PCI: 4D Neural Fields and Gaussian Deformation Fields for Point Cloud Interpolation](https://mlsanity.com/paper/2405.14241/) (2024)

## Abstract (arXiv)

Road surface mapping plays a crucial role in autonomous driving, supporting high-definition map generation, lane-level perception, and automatic road annotation. Recent mesh-based road surface reconstruction methods have shown promising results, but they still suffer from limited reconstruction quality and high optimization cost, especially in large-scale driving scenarios. To address these limitations, we propose ROADGS-T, a robust and efficient large-scale road surface mapping framework based on adaptive meshgrid Gaussian representation. Specifically, we model the road surface by placing 2D Gaussian surfels on a meshgrid, where each surfel explicitly stores color, semantic, and geometric information. Compared with conventional mesh-based representations and 3D Gaussian primitives, the proposed meshgrid Gaussian representation better matches the thin-surface property of roads while significantly reducing redundant primitives and overlap during optimization. To further improve representation efficiency and structural fidelity, we introduce a road-structure-aware adaptive meshgrid strategy, which allocates denser Gaussian surfels to geometrically or semantically complex regions, such as lane markings, road boundaries, and height discontinuities, while maintaining a compact representation in flat road areas. Moreover, instead of relying on a single nearest vehicle pose, we design a trajectory-consistency-guided pose-robust refinement strategy, which estimates local surface priors from multiple neighboring poses and adaptively weights pose-guided height regularization according to their geometric consistency.
