# VideoChat3: Fully Open Video MLLM for Efficient and Generalist Video Understanding

arXiv: https://arxiv.org/abs/2607.14935 · HTML: https://mlsanity.com/paper/2607.14935/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 88 of its 103 references that are in the map.
- First posted on arXiv 16 Jul 2026.

## Builds on (most cited first, 30 of 88)

- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Qwen2 Technical Report](https://mlsanity.com/paper/2407.10671/) (2024)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [Frozen in Time: A Joint Video and Image Encoder for End-to-End Retrieval](https://mlsanity.com/paper/2104.00650/) (2021)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [ShareGPT4V: Improving Large Multi-Modal Models with Better Captions](https://mlsanity.com/paper/2311.12793/) (2023)
- [Dense-Captioning Events in Videos](https://mlsanity.com/paper/1705.00754/) (2017)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [TALL: Temporal Activity Localization via Language Query](https://mlsanity.com/paper/1705.02101/) (2017)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding](https://mlsanity.com/paper/2501.13106/) (2025)
- [Kimi K2.5: Visual Agentic Intelligence](https://mlsanity.com/paper/2602.02276/) (2026)
- [CLEVRER: CoLlision Events for Video REpresentation and Reasoning](https://mlsanity.com/paper/1910.01442/) (2019)
- [Video-R1: Reinforcing Video Reasoning in MLLMs](https://mlsanity.com/paper/2503.21776/) (2025)
- [GOT-10k: A Large High-Diversity Benchmark for Generic Object Tracking in the Wild](https://mlsanity.com/paper/1810.11981/) (2018)
- [TVQA: Localized, Compositional Video Question Answering](https://mlsanity.com/paper/1809.01696/) (2018)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [LaSOT: A High-quality Benchmark for Large-scale Single Object Tracking](https://mlsanity.com/paper/1809.07845/) (2018)
- [VATEX: A Large-Scale, High-Quality Multilingual Dataset for Video-and-Language Research](https://mlsanity.com/paper/1904.03493/) (2019)
- [LVBench: An Extreme Long Video Understanding Benchmark](https://mlsanity.com/paper/2406.08035/) (2024)
- [TimeChat: A Time-sensitive Multimodal Large Language Model for Long Video Understanding](https://mlsanity.com/paper/2312.02051/) (2023)
- [TGIF-QA: Toward Spatio-Temporal Reasoning in Visual Question Answering](https://mlsanity.com/paper/1704.04497/) (2017)

## Built on by (most cited first, 10 of 10)

- [MOSS-VL Technical Report](https://mlsanity.com/paper/2608.15045/) (2026)
- [Annotations as Rollouts: Efficient and Scalable Reinforcement Learning for Video MLLMs](https://mlsanity.com/paper/2608.20492/) (2026)
- [TLive-Omni: An Omni-Modal Understanding Model for E-Commerce Live Streaming](https://mlsanity.com/paper/2608.20958/) (2026)
- [Aero Realtime: Fully Aligned Input-Output Streams for Low-Latency Streaming Multimodal Generation](https://mlsanity.com/paper/2608.08469/) (2026)
- [OneStreamer: Unifying Perception, Memory, and Proactive Response in Streaming Video Interaction](https://mlsanity.com/paper/2610.01762/) (2026)
- [Rethinking Long-Video Efficiency: A Joint Allocation Perspective on Frames, Pixels, and Front-End Latency](https://mlsanity.com/paper/2610.04318/) (2026)
- [InteractionBench: A Real-Time Interaction Benchmark for Streaming Video Systems](https://mlsanity.com/paper/2610.05775/) (2026)
- [Improving Proactive AI Assistance with Hierarchical Procedural Understanding](https://mlsanity.com/paper/2610.06505/) (2026)
- [FastBench: Can Streaming VLMs Perceive High-Dynamic Real-World Streams?](https://mlsanity.com/paper/2610.12427/) (2026)
- [VideoJev: System One Model for Video Understanding and Interaction](https://mlsanity.com/paper/2610.18615/) (2026)

## Abstract (arXiv)

Recent advances in video understanding have spanned motion, long video, and streaming interaction, driving this field toward real-world applications. Despite this progress, current open-source models remain limited in several ways. They often struggle to generalize across diverse video types, making them effective only in specific domains. High computational demands further restrict their efficiency and scalability. Moreover, most models are only partially open, with key components such as training code, strategy, or datasets unavailable, which hinders reproducibility and slows community-driven development. To address these issues, we introduce VideoChat3, a fully open, efficient, and generalist video-centric MLLM. VideoChat3 advances video understanding through two complementary designs. For efficiency, we introduce Inflated 3D Vision Transformer (I3D-ViT) and Adaptive Frame Resolution for Streaming Video Perception, which enables efficient spatiotemporal representation and reduces the cost of processing video inputs during training and inference. For effectiveness, we develop a scalable video data synthesis pipeline that curates three diverse, high-quality training datasets: VideoChat3-Academic2M, VideoChat3-LV116K, and VideoChat3-OL617K, covering general, long-form, and streaming video scenarios, improving the model's generalization across domains. By integrating these designs, VideoChat3 achieves a rare balance of broad generalization and computational efficiency. Experiments across general, long-form, and streaming benchmarks demonstrate that VideoChat3 surpasses prior open-source models with equal or larger parameter counts with only 4B parameters and higher efficiency.
