# An LLM-Based Automatic Sportscast Solution for Robot Soccer Matches

arXiv: https://arxiv.org/abs/2607.14809 · HTML: https://mlsanity.com/paper/2607.14809/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 23 references that are in the map.
- First posted on arXiv 16 Jul 2026.

## Builds on (most cited first, 10 of 10)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [YOLOv12: Attention-Centric Real-Time Object Detectors](https://mlsanity.com/paper/2502.12524/) (2025)
- [Large Language Models(LLMs) on Tabular Data: Prediction, Generation, and Understanding -- A Survey](https://mlsanity.com/paper/2402.17944/) (2024)
- [SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos](https://mlsanity.com/paper/2204.06918/) (2022)
- [MatchTime: Towards Automatic Soccer Game Commentary Generation](https://mlsanity.com/paper/2406.18530/) (2024)
- [SOCCER: An Information-Sparse Discourse State Tracking Collection in the Sports Commentary Domain](https://mlsanity.com/paper/2106.01972/) (2021)
- [LLCoach: Generating Robot Soccer Plans using Multi-Role Large Language Models](https://mlsanity.com/paper/2406.18285/) (2024)
- [From Multimodal Perception to Strategic Reasoning: A Survey on AI-Generated Game Commentary](https://mlsanity.com/paper/2506.17294/) (2025)
- [MARIO: Modular and Extensible Architecture for Computing Visual Statistics in RoboCup SPL](https://mlsanity.com/paper/2209.09987/) (2022)

## Abstract (arXiv)

RoboCup has always been a scenario to develop systems that solve real-world problems. Driven by the main goal of playing against the 2050 FIFA World Cup champions, the RoboCup Soccer leagues need to constantly measure how the research community is progressing. Computing visual statistics from match videos is a crucial way to track this evolution. To address this challenge, this paper introduces a fully autonomous, real-time sports commentator for RoboCup matches. By bridging the gap between raw kinematic tracking and natural language generation, our neuro-symbolic architecture extracts precise statistics from video streams and turns them into fluent, hallucination-free narration. The proposed system is capable of generating statistics and commentary both during live match streaming and in post-game analysis, easily adapting to the new dynamism of the league where different humanoid robots of different sizes share the field. Supplemental materials are available at https://lab-rococo-sapienza.github.io/MARIO/
