# Reinforcement Learning for the Full Strawberry Harvesting Process: Obstacle Separation, Detachment, and Placement

arXiv: https://arxiv.org/abs/2607.14708 · HTML: https://mlsanity.com/paper/2607.14708/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 13 of its 20 references that are in the map.
- First posted on arXiv 16 Jul 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 13 of 13)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learning](https://mlsanity.com/paper/2401.16013/) (2024)
- [Sim-to-Real Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/1806.07851/) (2018)
- [SoftGym: Benchmarking Deep Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/2011.07215/) (2020)
- [DrM: Mastering Visual Reinforcement Learning through Dormant Ratio Minimization](https://mlsanity.com/paper/2310.19668/) (2023)
- [Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RL](https://mlsanity.com/paper/2410.20254/) (2024)
- [Deep Reinforcement Learning for Robotic Pushing and Picking in Cluttered Environment](https://mlsanity.com/paper/2302.10717/) (2023)
- [Push Past Green: Learning to Look Behind Plant Foliage by Moving It](https://mlsanity.com/paper/2307.03175/) (2023)
- [Design and Control of a Novel Six-Degree-of-Freedom Hybrid Robotic Arm](https://mlsanity.com/paper/2407.19826/) (2024)
- [Zero-Shot Sim-to-Real Reinforcement Learning for Fruit Harvesting](https://mlsanity.com/paper/2505.08458/) (2025)
- [Find the Fruit: Zero-Shot Sim2Real RL for Occlusion-Aware Plant Manipulation](https://mlsanity.com/paper/2505.16547/) (2025)

## Abstract (arXiv)

Severe occlusions and deformable plant structures introduce complex contact dynamics that challenge robotic strawberry harvesting. A policy-driven reinforcement learning (RL) framework with heuristic phase coordination was developed, in which obstacle separation, fruit detachment, and placement were formulated as a sequential decision-making task. A shared interaction-aware policy generated Cartesian motions across all task phases, while lightweight heuristic logic coordinated task progression and gripper events. A shared structured observation space was used to represent target, obstacle, end-effector, and task-context information. A hierarchical architecture combined the high-level policy with low-level Cartesian impedance control for compliant interaction. To support zero-shot sim-to-real transfer, feasibility-first observation alignment and domain randomization were adopted. The policy achieved success rates of 89.7% in simulation and 82.0% in real-world experiments. As the occlusion level increased from 1 to 5, the average execution time increased from 12.99 s to 21.73 s, reflecting greater interaction complexity. These results demonstrated effective transfer of interaction-aware harvesting behaviors to a structurally different robotic platform.
