# GPOcc++: Unified Sparse Gaussian Occupancy Prediction with Visual Geometry Priors

arXiv: https://arxiv.org/abs/2607.13481 · HTML: https://mlsanity.com/paper/2607.13481/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 56 of its 68 references that are in the map.
- First posted on arXiv 15 Jul 2026.

## Builds on (most cited first, 30 of 56)

- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [Fast Transformer Decoding: One Write-Head is All You Need](https://mlsanity.com/paper/1911.02150/) (2019)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [Semantic Scene Completion from a Single Depth Image](https://mlsanity.com/paper/1611.08974/) (2016)
- [Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2302.07817/) (2023)
- [Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass](https://mlsanity.com/paper/2501.13928/) (2025)
- [MonoScene: Monocular 3D Semantic Scene Completion](https://mlsanity.com/paper/2112.00726/) (2021)
- [SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving](https://mlsanity.com/paper/2303.09551/) (2023)
- [VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completion](https://mlsanity.com/paper/2302.12251/) (2023)
- [OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2304.05316/) (2023)
- [3D Reconstruction with Spatial Memory](https://mlsanity.com/paper/2408.16061/) (2024)
- [Atlas: End-to-End 3D Scene Reconstruction from Posed Images](https://mlsanity.com/paper/2003.10432/) (2020)
- [FB-OCC: 3D Occupancy Prediction based on Forward-Backward View Transformation](https://mlsanity.com/paper/2307.01492/) (2023)
- [Streaming 4D Visual Geometry Transformer](https://mlsanity.com/paper/2507.11539/) (2025)
- [ImVoxelNet: Image to Voxels Projection for Monocular and Multi-View General-Purpose 3D Object Detection](https://mlsanity.com/paper/2106.01178/) (2021)
- [GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2405.17429/) (2024)
- [MUSt3R: Multi-view Network for Stereo 3D Reconstruction](https://mlsanity.com/paper/2503.01661/) (2025)
- [Vision-Centric BEV Perception: A Survey](https://mlsanity.com/paper/2208.02797/) (2022)
- [Delving into the Devils of Bird's-eye-view Perception: A Review, Evaluation and Recipe](https://mlsanity.com/paper/2209.05324/) (2022)
- [SparseOcc: Rethinking Sparse Latent Representation for Vision-Based Semantic Occupancy Prediction](https://mlsanity.com/paper/2404.09502/) (2024)
- [NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates Space](https://mlsanity.com/paper/2309.14616/) (2023)
- [Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memory](https://mlsanity.com/paper/2507.02863/) (2025)
- [GaussianFormer-2: Probabilistic Gaussian Superposition for Efficient 3D Occupancy Prediction](https://mlsanity.com/paper/2412.04384/) (2024)

## Abstract (arXiv)

Accurate 3D scene understanding is fundamental to embodied intelligence and autonomous driving, where 3D occupancy provides a unified representation of objects, structures, and free space. However, recovering such a complete volumetric representation from visual observations remains challenging, particularly in occluded and unobserved regions. Visual geometry priors offer strong and generalizable geometric cues for addressing this challenge, but their outputs are inherently surface-centric, whereas occupancy prediction requires reasoning about volumetric interiors and free space. To bridge this gap, we introduce GPOcc, which transforms visual geometry priors into occupancy-aware sparse Gaussian representations for efficient and expressive volumetric scene modeling. Building on GPOcc, GPOcc++ models multi-view observations and temporal sequences within a unified framework, allowing spatial and temporal evidence to be handled through the same representation. We further extend GPOcc++ from indoor scenes to outdoor occupancy prediction. Extensive experiments on both indoor and outdoor benchmarks demonstrate consistently strong performance across both multi-view and temporal settings, together with favorable efficiency and generalization. Code will be released at https://github.com/JuIvyy/GPOcc.
