# Learning Physics-Guided Residual Dynamics for Deformable Object Simulation

arXiv: https://arxiv.org/abs/2607.13451 · HTML: https://mlsanity.com/paper/2607.13451/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 65 of its 107 references that are in the map.
- First posted on arXiv 15 Jul 2026.

## Builds on (most cited first, 30 of 65)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Learning to Simulate Complex Physics with Graph Networks](https://mlsanity.com/paper/2002.09405/) (2020)
- [Learning Mesh-Based Simulation with Graph Networks](https://mlsanity.com/paper/2010.03409/) (2020)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023)
- [Point Transformer V3: Simpler, Faster, Stronger](https://mlsanity.com/paper/2312.10035/) (2023)
- [Interaction Networks for Learning about Objects, Relations and Physics](https://mlsanity.com/paper/1612.00222/) (2016)
- [DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning](https://mlsanity.com/paper/2411.04983/) (2024)
- [Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluids](https://mlsanity.com/paper/1810.01566/) (2018)
- [Contrastive Learning of Structured World Models](https://mlsanity.com/paper/1911.12247/) (2019)
- [AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domains](https://mlsanity.com/paper/2212.08333/) (2022)
- [Solver-in-the-Loop: Learning from Differentiable Physics to Interact with Iterative PDE-Solvers](https://mlsanity.com/paper/2007.00016/) (2020)
- [Combining Differentiable PDE Solvers and Graph Neural Networks for Fluid Flow Prediction](https://mlsanity.com/paper/2007.04439/) (2020)
- [Learning to Control PDEs with Differentiable Physics](https://mlsanity.com/paper/2001.07457/) (2020)
- [CoTracker3: Simpler and Better Point Tracking by Pseudo-Labelling Real Videos](https://mlsanity.com/paper/2410.11831/) (2024)
- [PlasticineLab: A Soft-Body Manipulation Benchmark with Differentiable Physics](https://mlsanity.com/paper/2104.03311/) (2021)
- [gradSim: Differentiable simulation for system identification and visuomotor control](https://mlsanity.com/paper/2104.02646/) (2021)
- [Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians](https://mlsanity.com/paper/2403.09434/) (2024)
- [Flexible Neural Representation for Physics Prediction](https://mlsanity.com/paper/1806.08047/) (2018)
- [PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos](https://mlsanity.com/paper/2503.17973/) (2025)
- [PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulation](https://mlsanity.com/paper/2601.03782/) (2026)
- [Learning to Manipulate Deformable Objects without Demonstrations](https://mlsanity.com/paper/1910.13439/) (2019)
- [RoboCook: Long-Horizon Elasto-Plastic Object Manipulation with Diverse Tools](https://mlsanity.com/paper/2306.14447/) (2023)
- [RoboCraft: Learning to See, Simulate, and Shape Elasto-Plastic Objects with Graph Networks](https://mlsanity.com/paper/2205.02909/) (2022)
- [Causal Dynamics Learning for Task-Independent State Abstraction](https://mlsanity.com/paper/2206.13452/) (2022)
- [Propagation Networks for Model-Based Control Under Partial Observation](https://mlsanity.com/paper/1809.11169/) (2018)
- [DiSECt: A Differentiable Simulation Engine for Autonomous Robotic Cutting](https://mlsanity.com/paper/2105.12244/) (2021)

## Built on by (most cited first, 2 of 2)

- [PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamics](https://mlsanity.com/paper/2607.20653/) (2026)
- [VPTwin: Real-Sim-Real Video Prediction for Robotic Manipulation Planning](https://mlsanity.com/paper/2609.33104/) (2026)

## Abstract (arXiv)

Simulating deformable objects is essential for a wide range of robotic manipulation applications, yet accurately predicting their dynamics remains challenging. We propose Physics-Guided Residual Dynamics (PGRD), a hybrid simulation framework that combines the advantages of physics-based and learning-based approaches. Specifically, PGRD combines an optimizable spring-mass simulator as a backbone with a learned neural network that predicts residual corrections to the physics-based predictions. We adopt a velocity-based formulation to ensure stable simulation and a sliding-window transformer architecture to capture temporal dependencies. We show that PGRD produces more accurate results than both purely physics-based and learning-based methods on a set of diverse real-world deformable objects. We further demonstrate the utility of PGRD in two applications: manipulation planning via Model Predictive Control, including a language-conditioned setting with a generated goal image; and interactive simulation via action-conditioned video prediction by 3D Gaussian Splatting.
