# Learning Safe Agent Behaviour from Human Preferences and Justifications via World Models

arXiv: https://arxiv.org/abs/2607.13172 · HTML: https://mlsanity.com/paper/2607.13172/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 43 of its 77 references that are in the map.
- First posted on arXiv 14 Jul 2026.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)

## Builds on (most cited first, 30 of 43)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Constrained Policy Optimization](https://mlsanity.com/paper/1705.10528/) (2017)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Safe RLHF: Safe Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2310.12773/) (2023)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Scalable agent alignment via reward modeling: a research direction](https://mlsanity.com/paper/1811.07871/) (2018)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [A Lyapunov-based Approach to Safe Reinforcement Learning](https://mlsanity.com/paper/1805.07708/) (2018)
- [End-to-End Safe Reinforcement Learning through Barrier Functions for Safety-Critical Continuous Control Tasks](https://mlsanity.com/paper/1903.08792/) (2019)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [Deep TAMER: Interactive Agent Shaping in High-Dimensional State Spaces](https://mlsanity.com/paper/1709.10163/) (2017)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [Trial without Error: Towards Safe Reinforcement Learning via Human Intervention](https://mlsanity.com/paper/1707.05173/) (2017)
- [SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning](https://mlsanity.com/paper/2203.10050/) (2022)
- [Offline Reinforcement Learning from Images with Latent Space Models](https://mlsanity.com/paper/2012.11547/) (2020)
- [Batch Active Preference-Based Learning of Reward Functions](https://mlsanity.com/paper/1810.04303/) (2018)
- [Preference Transformer: Modeling Human Preferences using Transformers for RL](https://mlsanity.com/paper/2303.00957/) (2023)
- [Safe Reinforcement Learning via Curriculum Induction](https://mlsanity.com/paper/2006.12136/) (2020)
- [Constrained Policy Optimization via Bayesian World Models](https://mlsanity.com/paper/2201.09802/) (2022)
- [SafeDreamer: Safe Reinforcement Learning with World Models](https://mlsanity.com/paper/2307.07176/) (2023)
- [Learning Human Objectives by Evaluating Hypothetical Behavior](https://mlsanity.com/paper/1912.05652/) (2019)
- [Learning Barrier Certificates: Towards Safe Reinforcement Learning with Zero Training-time Violations](https://mlsanity.com/paper/2108.01846/) (2021)
- [Towards Safe Reinforcement Learning with a Safety Editor Policy](https://mlsanity.com/paper/2201.12427/) (2022)

## Abstract (arXiv)

We address the problem of safely training an agent policy and deploying a good and safe policy, in settings where the environment dynamics are unknown and no suitable reward function is available. In the context of safety-critical environments, we consider traditional reinforcement learning impractical and resort to the resource of human input. We introduce DROPJ, a human-centred method for both safe training and deployment. We first learn a world model (a learned simulator) from a dataset of prior real-world trajectories. A human then plays the game in this learned simulator to extract several informative simulated trajectories. From these, we sample pairs of simulated trajectory segments and elicit from a human their preference over these segments, as well as a reason (justification) for their choice. We then train a reward model from these justified preferences and use it, together with the world model, to directly deploy the agent using model predictive control. Running real-user experiments, we find that generating informative simulated trajectories from a user significantly reduces the computational cost during training compared to other strategies, and can also improve the performance during deployment. In the context of training within a learned simulator, we show that the use of preferences rather than other types of feedback substantially improves the performance during deployment. We further demonstrate that safety justifications accompanying preferences can significantly enhance safety or prioritise user-prescribed aspects of safety associated with them during deployment.
