# HRO: Hierarchical Room-to-Object Framework for Zero-Shot Object Goal Navigation with Large Language Models

arXiv: https://arxiv.org/abs/2607.13072 · HTML: https://mlsanity.com/paper/2607.13072/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 36 references that are in the map.
- First posted on arXiv 12 Jul 2026.

## Builds on (most cited first, 30 of 31)

- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera](https://mlsanity.com/paper/1910.02527/) (2019)
- [VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2312.03275/) (2023)
- [InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environment](https://mlsanity.com/paper/2406.04882/) (2024)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigation](https://mlsanity.com/paper/2301.13166/) (2023)
- [L3MVN: Leveraging Large Language Models for Visual Target Navigation](https://mlsanity.com/paper/2304.05501/) (2023)
- [Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skill](https://mlsanity.com/paper/2309.10309/) (2023)
- [Can an Embodied Agent Find Your "Cat-shaped Mug"? LLM-Guided Exploration for Zero-Shot Object Navigation](https://mlsanity.com/paper/2303.03480/) (2023)
- [VoroNav: Voronoi-based Zero-shot Object Navigation with Large Language Model](https://mlsanity.com/paper/2401.02695/) (2024)
- [How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontiers](https://mlsanity.com/paper/2305.16925/) (2023)
- [Sound Adversarial Audio-Visual Navigation](https://mlsanity.com/paper/2202.10910/) (2022)
- [GET-Zero: Graph Embodiment Transformer for Zero-shot Embodiment Generalization](https://mlsanity.com/paper/2407.15002/) (2024)
- [GAMap: Zero-Shot Object Goal Navigation with Multi-Scale Geometric-Affordance Guidance](https://mlsanity.com/paper/2410.23978/) (2024)
- [Measuring Acoustics with Collaborative Multiple Agents](https://mlsanity.com/paper/2310.05368/) (2023)
- [Audio-Guided Dynamic Modality Fusion with Stereo-Aware Attention for Audio-Visual Navigation](https://mlsanity.com/paper/2509.16924/) (2025)
- [DOPE: Dual Object Perception-Enhancement Network for Vision-and-Language Navigation](https://mlsanity.com/paper/2505.00743/) (2025)
- [Advancing Audio-Visual Navigation Through Multi-Agent Collaboration in 3D Environments](https://mlsanity.com/paper/2509.22698/) (2025)
- [Iterative Residual Cross-Attention Mechanism: An Integrated Approach for Audio-Visual Navigation Tasks](https://mlsanity.com/paper/2509.25652/) (2025)
- [DGFNet: End-to-End Audio-Visual Source Separation Based on Dynamic Gating Fusion](https://mlsanity.com/paper/2504.21366/) (2025)
- [Dynamic Multi-Target Fusion for Efficient Audio-Visual Navigation](https://mlsanity.com/paper/2509.21377/) (2025)
- [BSS-CFFMA: Cross-Domain Feature Fusion and Multi-Attention Speech Enhancement Network based on Self-Supervised Embedding](https://mlsanity.com/paper/2408.06851/) (2024)
- [VNet: A GAN-based Multi-Tier Discriminator Network for Speech Synthesis Vocoders](https://mlsanity.com/paper/2408.06906/) (2024)
- [Map-based Modular Approach for Zero-shot Embodied Question Answering](https://mlsanity.com/paper/2405.16559/) (2024)
- [Modality-Invariant Bidirectional Temporal Representation Distillation Network for Missing Multimodal Sentiment Analysis](https://mlsanity.com/paper/2501.05474/) (2025)

## Abstract (arXiv)

Zero-shot object-goal navigation aims to enable an intelligent agent to explore and navigate to objects of unknown categories in an unfamiliar environment without specific target training. In zero-shot navigation tasks, pre-trained large models are usually employed to leverage their prior knowledge for guiding the agent's navigation. However, existing zero-shot object-goal navigation methods based on large language models (LLMs) merely utilize LLMs as flat reasoning tools to directly associate objects or regions. They lack the hierarchical spatial cognition modeling of human-like room semantics to object localization, which leads to strong blindness in exploration, insufficient accuracy in semantic association, and failure to fully unleash the common-sense reasoning potential of LLMs. This paper proposes an LLM-driven hierarchical room-to-object (HRO) framework for zero-shot object-goal navigation, which guides the agent to explore and navigate to the target object in a coarse-to-fine manner. Experiments on Gibson and HM3D datasets verify that our HRO framework achieves superior success rate and generalization over existing LLM-based methods, underscoring LLMs' strong potential for zero-shot object-goal navigation.
