# GHOST: Geometry-Guided Hallucination of Opaque Surface Textures

arXiv: https://arxiv.org/abs/2607.11118 · HTML: https://mlsanity.com/paper/2607.11118/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 28 of its 37 references that are in the map.
- First posted on arXiv 13 Jul 2026.

## Builds on (most cited first, 28 of 28)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Semantic Image Synthesis with Spatially-Adaptive Normalization](https://mlsanity.com/paper/1903.07291/) (2019)
- [Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)](https://mlsanity.com/paper/1511.07289/) (2015)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [Free-Form Image Inpainting with Gated Convolution](https://mlsanity.com/paper/1806.03589/) (2018)
- [NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images](https://mlsanity.com/paper/2305.17398/) (2023)
- [ClearGrasp: 3D Shape Estimation of Transparent Objects for Manipulation](https://mlsanity.com/paper/1910.02550/) (2019)
- [Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objects](https://mlsanity.com/paper/2110.14217/) (2021)
- [Deep Depth Completion of a Single RGB-D Image](https://mlsanity.com/paper/1803.09326/) (2018)
- [Foundational Models Defining a New Era in Vision: A Survey and Outlook](https://mlsanity.com/paper/2307.13721/) (2023)
- [Segmenting Transparent Objects in the Wild](https://mlsanity.com/paper/2003.13948/) (2020)
- [CompletionFormer: Depth Completion with Convolutions and Vision Transformers](https://mlsanity.com/paper/2304.13030/) (2023)
- [GraspNeRF: Multiview-based 6-DoF Grasp Detection for Transparent and Specular Objects Using Generalizable NeRF](https://mlsanity.com/paper/2210.06575/) (2022)
- [RGB-D Local Implicit Function for Depth Completion of Transparent Objects](https://mlsanity.com/paper/2104.00622/) (2021)
- [Domain Randomization-Enhanced Depth Simulation and Restoration for Perceiving and Grasping Specular and Transparent Objects](https://mlsanity.com/paper/2208.03792/) (2022)
- [Enhanced Boundary Learning for Glass-like Object Segmentation](https://mlsanity.com/paper/2103.15734/) (2021)
- [ClearPose: Large-scale Transparent Object Dataset and Benchmark](https://mlsanity.com/paper/2203.03890/) (2022)
- [Seeing Glass: Joint Point Cloud and Depth Completion for Transparent Objects](https://mlsanity.com/paper/2110.00087/) (2021)
- [Trans4Trans: Efficient Transformer for Transparent Object and Semantic Scene Segmentation in Real-World Navigation Assistance](https://mlsanity.com/paper/2108.09174/) (2021)
- [Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimation](https://mlsanity.com/paper/2512.23705/) (2025)
- [Monocular Depth Estimation and Segmentation for Transparent Object with Iterative Semantic and Geometric Fusion](https://mlsanity.com/paper/2502.14616/) (2025)
- [HDCNet: A Hybrid Depth Completion Network for Grasping Transparent and Reflective Objects](https://mlsanity.com/paper/2511.07081/) (2025)
- [EGSA-PT:Edge-Guided Spatial Attention with Progressive Training for Monocular Depth Estimation and Segmentation of Transparent Objects](https://mlsanity.com/paper/2511.14970/) (2025)

## Abstract (arXiv)

Transparent objects pose a fundamental challenge for depth estimation and 3D reconstruction due to their violation of Lambertian assumptions, leading to severe geometry degradation in downstream tasks. To address this, we propose a novel geometry-guided preprocessing framework GHOST that leverages visual foundation models to transform transparent regions into opaque, structurally consistent representations without requiring downstream model retraining. Specifically, our pipeline utilizes (1) TransDINO and (2) TransDecomp to disentangle masks and transparency physical properties, while (3) DAF-Net recovers surface normal priors to encode geometric curvature. Subsequently, (4) GeoSemTransNet integrates these multi-modal cues to synthesize a texture-rich opaque RGB image that preserves the transparent object's 3D structure. Extensive experiments demonstrate that our method significantly enhances the accuracy of state-of-the-art depth estimation and reconstruction models on transparent objects by restoring essential photometric cues.
