# Edge Physical AI Deployment of Vision Transformers on Heterogeneous Edge GPU Targeting Autonomous Vehicles

arXiv: https://arxiv.org/abs/2607.10942 · HTML: https://mlsanity.com/paper/2607.10942/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 20 of its 35 references that are in the map.
- First posted on arXiv 12 Jul 2026.

## Builds on (most cited first, 20 of 20)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [Planning-oriented Autonomous Driving](https://mlsanity.com/paper/2212.10156/) (2022)
- [Understanding the Effective Receptive Field in Deep Convolutional Neural Networks](https://mlsanity.com/paper/1701.04128/) (2017)
- [SparseDrive: End-to-End Autonomous Driving via Sparse Scene Representation](https://mlsanity.com/paper/2405.19620/) (2024)
- [Visformer: The Vision-friendly Transformer](https://mlsanity.com/paper/2104.12533/) (2021)
- [SwinNet: Swin Transformer drives edge-aware RGB-D and RGB-T salient object detection](https://mlsanity.com/paper/2204.05585/) (2022)
- [Deep Learning-Based Autonomous Driving Systems: A Survey of Attacks and Defenses](https://mlsanity.com/paper/2104.01789/) (2021)
- [Vision Transformers on the Edge: A Comprehensive Survey of Model Compression and Acceleration Strategies](https://mlsanity.com/paper/2503.02891/) (2025)
- [Map-and-Conquer: Energy-Efficient Mapping of Dynamic Neural Nets onto Heterogeneous MPSoCs](https://mlsanity.com/paper/2302.12926/) (2023)
- [An Efficient FPGA-Based Accelerator for Swin Transformer](https://mlsanity.com/paper/2308.13922/) (2023)
- [Scheduling Techniques of AI Models on Modern Heterogeneous Edge GPU -- A Critical Review](https://mlsanity.com/paper/2506.01377/) (2025)
- [Edge-GPU Based Face Tracking for Face Detection and Recognition Acceleration](https://mlsanity.com/paper/2505.04524/) (2025)
- [Leveraging Simultaneous Usage of Edge GPU Hardware Engines for Video Face Detection and Recognition](https://mlsanity.com/paper/2505.04502/) (2025)
- [Real Time FPGA Based Transformers & VLMs for Vision Tasks: SOTA Designs and Optimizations](https://mlsanity.com/paper/2509.04162/) (2025)

## Abstract (arXiv)

Physical AI systems, such as autonomous vehicles and intelligent machines, require transformer-based perception models that satisfy stringent edge latency and energy constraints. However, heterogeneous edge-GPU deployment remains limited by underutilized hardware engines and accelerator-incompatible operators, causing fragmented execution and lower throughput per watt. This paper presents Heterogeneous Frame Dispatch Scheduling (H-FraDS), a hardware-aware frame scheduling methodology for transformer inference on a recent NVIDIA edge GPU. H-FraDS routes frames across the GPU and dual deep learning accelerator (DLA) cores using fixed dispatch ratios to improve utilization under latency and power constraints. To enable scheduling, incompatible transformer components are adapted for DLA execution by reshaping tensors, approximating error function (ERF) with tanh, and replacing layer normalization with bounded tanh. The adapted model maintains a 92% F1 score, with only a 2% reduction from the original. Optical flow accelerator (OFA) is further used for inference-side optical-flow estimation. To the best of the authors' knowledge, prior work has not addressed these combined issues. Using Swin Transformer for autonomous-driving perception, H-FraDS Balanced Dispatch (1:2) achieves 125.93 FPS, a 2.36x speedup over standalone adapted-DLA execution, 4.0 FPS/W, and approximately 24 ms DLA latency, satisfying 30 FPS real-time operation; the GPU-DLA-OFA case achieves a 2.02x DLA throughput speedup.
