# AlphaZero in Sparsely Rewarded Games: Limits and Auxiliary Supervision

arXiv: https://arxiv.org/abs/2607.08984 · HTML: https://mlsanity.com/paper/2607.08984/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 3 of its 13 references that are in the map.
- First posted on arXiv 9 Jul 2026.

## Builds on (most cited first, 3 of 3)

- [Thinking Fast and Slow with Deep Learning and Tree Search](https://mlsanity.com/paper/1705.08439/) (2017)
- [Impartial Games: A Challenge for Reinforcement Learning](https://mlsanity.com/paper/2205.12787/) (2022)
- [Overcoming a Learning Bottleneck in Impartial Games: A Circuit Complexity Approach](https://mlsanity.com/paper/2411.06403/) (2024)

## Abstract (arXiv)

AlphaZero has demonstrated that a neural-guided Monte Carlo Tree Search can achieve superhuman performance, but strong play does not necessarily imply perfect play. We study this gap in two oracle-evaluable domains with contrasting structure: Connect Four, a solved partisan game with exact game-theoretic values, and Chomp, an impartial game whose optimal play is governed by Grundy-number structure. Under a unified self-play + MCTS pipeline, we compare vanilla AlphaZero, a multi-frame variant (limited to Chomp), and an AlphaZero Auxiliary Loss (AZAL) that adds oracle-derived policy supervision. We find that vanilla AlphaZero achieves strong play across both domains but cannot preserve the exact trajectories required for optimal play: in Connect Four, it fails to maintain the optimal line of play, while in Chomp, it fails to consistently restore the g=0 invariant. On rectangular Chomp boards, multi-frame inputs alone do not remove this gap. Nevertheless, AZAL substantially improves oracle consistency across multi-seeded full-game traces and sampled-state evaluations. On Chomp, AZAL reaches perfect full-game oracle consistency on 10x11 and high but not complete consistency on 9x10; on Connect Four, AZAL improves oracle-match rate and delays the first oracle mistake, but does not reach perfect play.
