# GRE-Diff: Gaussian Room Embeddings for Structured Layout Diffusion

arXiv: https://arxiv.org/abs/2607.08086 · HTML: https://mlsanity.com/paper/2607.08086/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 50 references that are in the map.
- First posted on arXiv 9 Jul 2026.

## Builds on (most cited first, 29 of 29)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [MagicBrush: A Manually Annotated Dataset for Instruction-Guided Image Editing](https://mlsanity.com/paper/2306.10012/) (2023)
- [Kimi K2: Open Agentic Intelligence](https://mlsanity.com/paper/2507.20534/) (2025)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows](https://mlsanity.com/paper/1906.12320/) (2019)
- [GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images](https://mlsanity.com/paper/2209.11163/) (2022)
- [ImgEdit: A Unified Image Editing Dataset and Benchmark](https://mlsanity.com/paper/2505.20275/) (2025)
- [CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image](https://mlsanity.com/paper/2502.12894/) (2025)
- [Word Representations via Gaussian Embedding](https://mlsanity.com/paper/1412.6623/) (2014)
- [House-GAN: Relational Generative Adversarial Networks for Graph-constrained House Layout Generation](https://mlsanity.com/paper/2003.06988/) (2020)
- [HouseDiffusion: Vector Floorplan Generation via a Diffusion Model with Discrete and Continuous Denoising](https://mlsanity.com/paper/2211.13287/) (2022)
- [Generative Layout Modeling using Constraint Graphs](https://mlsanity.com/paper/2011.13417/) (2020)
- [PolyDiffuse: Polygonal Shape Reconstruction via Guided Set Diffusion Models](https://mlsanity.com/paper/2306.01461/) (2023)
- [BlobGAN: Spatially Disentangled Scene Representations](https://mlsanity.com/paper/2205.02837/) (2022)
- [Tell2Design: A Dataset for Language-Guided Floor Plan Generation](https://mlsanity.com/paper/2311.15941/) (2023)
- [House-GAN++: Generative Adversarial Layout Refinement Networks](https://mlsanity.com/paper/2103.02574/) (2021)
- [Intelligent Home 3D: Automatic 3D-House Design from Linguistic Descriptions Only](https://mlsanity.com/paper/2003.00397/) (2020)
- [iPLAN: Interactive and Procedural Layout Planning](https://mlsanity.com/paper/2203.14412/) (2022)
- [Generating 3D House Wireframes with Semantics](https://mlsanity.com/paper/2407.12267/) (2024)
- [GSDiff: Synthesizing Vector Floorplans via Geometry-enhanced Structural Graph Generation](https://mlsanity.com/paper/2408.16258/) (2024)
- [Constrained Layout Generation with Factor Graphs](https://mlsanity.com/paper/2404.00385/) (2024)
- [CLR-Wire: Towards Continuous Latent Representations for 3D Curve Wireframe Generation](https://mlsanity.com/paper/2504.19174/) (2025)
- [Graph Transformer GANs with Graph Masked Modeling for Architectural Layout Generation](https://mlsanity.com/paper/2401.07721/) (2024)
- [ChatHouseDiffusion: Prompt-Guided Generation and Editing of Floor Plans](https://mlsanity.com/paper/2410.11908/) (2024)

## Abstract (arXiv)

Designing functional and aesthetically coherent floor plans requires exploring a vast space of possible room arrangements, a task that quickly becomes overwhelming for human designers. In this paper, we propose GRE-Diff, a controllable and interactive diffusion-based framework that automates the creation and editing of apartment floor plans under user-specified constraints. By combining AI-generated suggestions with real-time, human-in-the-loop editing, the system enables users to specify room types, room counts, boundary shapes, and editing operations through LLM-parsed instructions or GUI-based interaction. It then generates a diverse set of plausible and well-structured designs for refinement. At the core of our approach is Gaussian Room Embedding (GRE), a continuous latent representation that models each room as a spatial Gaussian distribution capturing its location and extent. Extensive experiments on the RPLAN dataset show that GRE-Diff produces high-quality, constraint-aware, and editable polygonal layouts, offering a practical step toward bridging AI-driven automation and human creativity in spatial design.
