# From Triggers to Emotions: A CPM-Grounded Appraisal Multi-Agent for Dynamic Emotional Evolution in Persona-Based Dialogue

arXiv: https://arxiv.org/abs/2607.07824 · HTML: https://mlsanity.com/paper/2607.07824/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 19 of its 37 references that are in the map.
- First posted on arXiv 8 Jul 2026.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 19 of 19)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [Towards Emotional Support Dialog Systems](https://mlsanity.com/paper/2106.01144/) (2021)
- [Simulating Classroom Education with LLM-Empowered Agents](https://mlsanity.com/paper/2406.19226/) (2024)
- [SoulChat: Improving LLMs' Empathy, Listening, and Comfort Abilities through Fine-tuning with Multi-turn Empathy Conversations](https://mlsanity.com/paper/2311.00273/) (2023)
- [CPsyCoun: A Report-based Multi-turn Dialogue Reconstruction and Evaluation Framework for Chinese Psychological Counseling](https://mlsanity.com/paper/2405.16433/) (2024)
- [MISC: A MIxed Strategy-Aware Model Integrating COMET for Emotional Support Conversation](https://mlsanity.com/paper/2203.13560/) (2022)
- [MathVC: An LLM-Simulated Multi-Character Virtual Classroom for Mathematics Education](https://mlsanity.com/paper/2404.06711/) (2024)
- [TransESC: Smoothing Emotional Support Conversation via Turn-Level State Transition](https://mlsanity.com/paper/2305.03296/) (2023)
- [ECom-Bench: Can LLM Agent Resolve Real-World E-commerce Customer Support Issues?](https://mlsanity.com/paper/2507.05639/) (2025)
- [AnnaAgent: Dynamic Evolution Agent System with Multi-Session Memory for Realistic Seeker Simulation](https://mlsanity.com/paper/2506.00551/) (2025)
- [LLM-based Cognitive Models of Students with Misconceptions](https://mlsanity.com/paper/2410.12294/) (2024)
- [LLM Agent Meets Agentic AI: Can LLM Agents Simulate Customers to Evaluate Agentic-AI-based Shopping Assistants?](https://mlsanity.com/paper/2509.21501/) (2025)
- [Talk With Human-like Agents: Empathetic Dialogue Through Perceptible Acoustic Reception and Reaction](https://mlsanity.com/paper/2406.12707/) (2024)
- [Feel the Difference? A Comparative Analysis of Emotional Arcs in Real and LLM-Generated CBT Sessions](https://mlsanity.com/paper/2508.20764/) (2025)
- [EvoEmo: Towards Evolved Emotional Policies for Adversarial LLM Agents in Multi-Turn Price Negotiation](https://mlsanity.com/paper/2509.04310/) (2025)
- [Project Riley: Multimodal Multi-Agent LLM Collaboration with Emotional Reasoning and Voting](https://mlsanity.com/paper/2505.20521/) (2025)
- [Sentipolis: Emotion-Aware Agents for Social Simulations](https://mlsanity.com/paper/2601.18027/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) have substantially advanced persona-based dialogue agents for emotion-sensitive role simulation in healthcare, education, counseling, customer service, and interactive storytelling. However, two related lines of work leave a key gap. Persona-based dialogue systems often encode emotions as static traits or surface-level stylistic cues, and affective dialogue research has largely focused on empathetic response generation toward users rather than modeling the agent persona's own evolving emotional state. As a result, trigger-driven emotional evolution within a character remains underexplored. To address this limitation, we draw inspiration from the Component Process Model (CPM), a psychological theory that views emotion as a dynamic process shaped by the appraisal of external events. We propose CPM-MultiAgent, a CPM-grounded emotion evolution multi-agent framework for supporting emotional changes in persona-based dialogue. Instead of treating a character's emotion as a fixed attribute, CPM-MultiAgent represents it as a latent state that is continuously reshaped by dialogue triggers. Through affective trigger extraction, CPM-based collaborative appraisal, and emotion state updating, the framework enables more emotionally consistent role simulation in multi-turn interactions.Experiments with baseline comparisons, ablation studies, human evaluation, and case analyses demonstrate that CPM-MultiAgent effectively models dynamic emotional evolution in emotionally sensitive role-simulation settings.
