# VaseMuseum: Digital Intelligent Museum for Ancient Greek Pottery

arXiv: https://arxiv.org/abs/2607.06374 · HTML: https://mlsanity.com/paper/2607.06374/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 26 of its 38 references that are in the map.
- First posted on arXiv 7 Jul 2026.

## Placed in

- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)

## Builds on (most cited first, 26 of 26)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameters](https://mlsanity.com/paper/2408.03314/) (2024)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Search-o1: Agentic Search-Enhanced Large Reasoning Models](https://mlsanity.com/paper/2501.05366/) (2025)
- [LLaVA-3D: A Simple yet Effective Pathway to Empowering LMMs with 3D-awareness](https://mlsanity.com/paper/2409.18125/) (2024)
- [ShapeLLM: Universal 3D Object Understanding for Embodied Interaction](https://mlsanity.com/paper/2402.17766/) (2024)
- [Deep Research Agents: A Systematic Examination And Roadmap](https://mlsanity.com/paper/2506.18096/) (2025)
- [WebWatcher: Breaking New Frontier of Vision-Language Deep Research Agent](https://mlsanity.com/paper/2508.05748/) (2025)
- [3DRS: MLLMs Need 3D-Aware Representation Supervision for Scene Understanding](https://mlsanity.com/paper/2506.01946/) (2025)
- [Deep Research: A Survey of Autonomous Research Agents](https://mlsanity.com/paper/2508.12752/) (2025)
- [A Survey of LLM-based Deep Search Agents: Paradigm, Optimization, Evaluation, and Challenges](https://mlsanity.com/paper/2508.05668/) (2025)
- [Training-Free Group Relative Policy Optimization](https://mlsanity.com/paper/2510.08191/) (2025)
- [3D-R1: Enhancing Reasoning in 3D VLMs for Unified Scene Understanding](https://mlsanity.com/paper/2507.23478/) (2025)
- [Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation](https://mlsanity.com/paper/2412.21117/) (2024)
- [View Selection for 3D Captioning via Diffusion Ranking](https://mlsanity.com/paper/2404.07984/) (2024)
- [MedBrowseComp: Benchmarking Medical Deep Research and Computer Use](https://mlsanity.com/paper/2505.14963/) (2025)
- [Agent-X: Evaluating Deep Multimodal Reasoning in Vision-Centric Agentic Tasks](https://mlsanity.com/paper/2505.24876/) (2025)
- [MiroFlow: Towards High-Performance and Robust Open-Source Agent Framework for General Deep Research Tasks](https://mlsanity.com/paper/2602.22808/) (2026)
- [OpenApps: Simulating Environment Variations to Measure UI-Agent Reliability](https://mlsanity.com/paper/2511.20766/) (2025)
- [VQArt-Bench: A semantically rich VQA Benchmark for Art and Cultural Heritage](https://mlsanity.com/paper/2510.12750/) (2025)
- [MTA-Agent: An Open Recipe for Multimodal Deep Search Agents](https://mlsanity.com/paper/2604.06376/) (2026)
- [VaseVQA: Multimodal Agent and Benchmark for Ancient Greek Pottery](https://mlsanity.com/paper/2509.17191/) (2025)
- [JADE: Bridging the Strategic-Operational Gap in Dynamic Agentic RAG](https://mlsanity.com/paper/2601.21916/) (2026)
- [VaseVQA-3D: Benchmarking 3D VLMs on Ancient Greek Pottery](https://mlsanity.com/paper/2510.04479/) (2025)

## Abstract (arXiv)

Vision-language models (VLMs) have made interactive digital museums increasingly feasible by connecting 3D digitization with natural-language artifact exploration. However, in cultural heritage domains such as ancient Greek pottery, reliable VLM assistance is limited by two challenges. First, open-ended interpretation requires grounding fine-grained 2D/3D visual evidence in specialized curatorial knowledge, yet the retrieval process may introduce weak sources and unverifiable references. Second, when the available evidence is incomplete, noisy, or ambiguous, VLMs often produce confident but unsupported answers instead of calibrated uncertainty. To address these challenges, we propose VaseMuseum, a lightweight and modular multimodal agent framework for intelligent digital museums of ancient Greek pottery. VaseMuseum combines an interactive virtual museum with VaseAgent, which supports both 2D images and 3D artifacts through multimodal perception, 3D-aware reasoning, external knowledge retrieval, and inference-time reliability control. Specifically, VaseAgent retrieves evidence from authoritative web and museum knowledge sources, and source-level control selects diverse and verifiable evidence before generation. Meanwhile, response-level control checks generated claims against the evidence pool and encourages neutral, evidence-bounded answers when support is insufficient or conflicting. Moreover, a training-free GRPO-style selection mechanism favors responses with valid references and calibrated confidence without updating the VLM backbone. Experiments in a realistic digital museum simulation show that VaseMuseum improves citation validity, reduces hallucinations on knowledge-intensive queries, and produces more neutral answers under ambiguity compared with search-enabled VLM baselines.
