# Learning Flexible Generalization in Video Quality Assessment by Bringing Device and Viewing Condition Distributions

arXiv: https://arxiv.org/abs/2607.04643 · HTML: https://mlsanity.com/paper/2607.04643/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 61 references that are in the map.
- First posted on arXiv 6 Jul 2026.

## Builds on (most cited first, 30 of 33)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [A Unified Approach to Interpreting Model Predictions](https://mlsanity.com/paper/1705.07874/) (2017)
- [Exploring CLIP for Assessing the Look and Feel of Images](https://mlsanity.com/paper/2207.12396/) (2022)
- [Image Quality Assessment: Unifying Structure and Texture Similarity](https://mlsanity.com/paper/2004.07728/) (2020)
- [TabNet: Attentive Interpretable Tabular Learning](https://mlsanity.com/paper/1908.07442/) (2019)
- [KonIQ-10k: An ecologically valid database for deep learning of blind image quality assessment](https://mlsanity.com/paper/1910.06180/) (2019)
- [Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectives](https://mlsanity.com/paper/2211.04894/) (2022)
- [Blind Image Quality Assessment Using A Deep Bilinear Convolutional Neural Network](https://mlsanity.com/paper/1907.02665/) (2019)
- [TOPIQ: A Top-down Approach from Semantics to Distortions for Image Quality Assessment](https://mlsanity.com/paper/2308.03060/) (2023)
- [From Patches to Pictures (PaQ-2-PiQ): Mapping the Perceptual Space of Picture Quality](https://mlsanity.com/paper/1912.10088/) (2019)
- [Quality Assessment of In-the-Wild Videos](https://mlsanity.com/paper/1908.00375/) (2019)
- [RankIQA: Learning from Rankings for No-reference Image Quality Assessment](https://mlsanity.com/paper/1707.08347/) (2017)
- [UGC-VQA: Benchmarking Blind Video Quality Assessment for User Generated Content](https://mlsanity.com/paper/2005.14354/) (2020)
- [Uncertainty-Aware Blind Image Quality Assessment in the Laboratory and Wild](https://mlsanity.com/paper/2005.13983/) (2020)
- [Blindly Assess Quality of In-the-Wild Videos via Quality-aware Pre-training and Motion Perception](https://mlsanity.com/paper/2108.08505/) (2021)
- [Unified Quality Assessment of In-the-Wild Videos with Mixed Datasets Training](https://mlsanity.com/paper/2011.04263/) (2020)
- [Norm-in-Norm Loss with Faster Convergence and Better Performance for Image Quality Assessment](https://mlsanity.com/paper/2008.03889/) (2020)
- [MD-VQA: Multi-Dimensional Quality Assessment for UGC Live Videos](https://mlsanity.com/paper/2303.14933/) (2023)
- [HDR-VDP-3: A multi-metric for predicting image differences, quality and contrast distortions in high dynamic range and regular content](https://mlsanity.com/paper/2304.13625/) (2023)
- [KVQ: Kwai Video Quality Assessment for Short-form Videos](https://mlsanity.com/paper/2402.07220/) (2024)
- [ColorVideoVDP: A visual difference predictor for image, video and display distortions](https://mlsanity.com/paper/2401.11485/) (2024)
- [VideoSet: A Large-Scale Compressed Video Quality Dataset Based on JND Measurement](https://mlsanity.com/paper/1701.01500/) (2017)
- [Deep Learning based Full-reference and No-reference Quality Assessment Models for Compressed UGC Videos](https://mlsanity.com/paper/2106.01111/) (2021)
- [Video compression dataset and benchmark of learning-based video-quality metrics](https://mlsanity.com/paper/2211.12109/) (2022)
- [UGC-VIDEO: perceptual quality assessment of user-generated videos](https://mlsanity.com/paper/1908.11517/) (2019)
- [Subjective Assessment of High Dynamic Range Videos Under Different Ambient Conditions](https://mlsanity.com/paper/2209.10005/) (2022)
- [Subjective and Objective Quality Assessment of Mobile Gaming Video](https://mlsanity.com/paper/2103.05099/) (2021)
- [HDR or SDR? A Subjective and Objective Study of Scaled and Compressed Videos](https://mlsanity.com/paper/2304.13162/) (2023)
- [HDRSDR-VQA: A Subjective Video Quality Dataset for HDR and SDR Comparative Evaluation](https://mlsanity.com/paper/2505.21831/) (2025)
- [A Subjective Dataset for Multi-Screen Video Streaming Applications](https://mlsanity.com/paper/2305.03138/) (2023)

## Abstract (arXiv)

Video quality assessment (VQA) plays a critical role in optimizing video delivery systems. While numerous objective metrics have been proposed to approximate human perception, the perceived quality strongly depends on viewing conditions and display characteristics. Factors such as ambient lighting, display brightness, and resolution significantly influence the visibility of distortions. In this work, we address the question of the multi-screen quality assessment on mobile devices, as this area still tends to be under-covered. We introduce a first large-scale subjective dataset collected across more than different 300 Android devices, accompanied by metadata on viewing conditions and display properties. We propose a strategy for aggregated score extraction and adaptation of VQA models to device-specific quality estimation. Our results demonstrate that incorporating device and context information enables more accurate and flexible quality prediction, offering new opportunities for fine-grained optimization in streaming services. Ultimately, this work advances the development of perceptual quality models that bridge the gap between laboratory evaluations and the diverse conditions of real-world media consumption. We made the dataset and the code available at https://videoprocessing.github.io/device-viewing-conditions.
