# Attention Limited Reward Learning

arXiv: https://arxiv.org/abs/2607.04590 · HTML: https://mlsanity.com/paper/2607.04590/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 22 of its 37 references that are in the map.
- First posted on arXiv 6 Jul 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 22 of 22)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference](https://mlsanity.com/paper/2403.04132/) (2024)
- [Scaling Laws for Reward Model Overoptimization](https://mlsanity.com/paper/2210.10760/) (2022)
- [A General Theoretical Paradigm to Understand Learning from Human Preferences](https://mlsanity.com/paper/2310.12036/) (2023)
- [Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2307.15217/) (2023)
- [Scalable agent alignment via reward modeling: a research direction](https://mlsanity.com/paper/1811.07871/) (2018)
- [AI safety via debate](https://mlsanity.com/paper/1805.00899/) (2018)
- [Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1606.03137/) (2016)
- [A Long Way to Go: Investigating Length Correlations in RLHF](https://mlsanity.com/paper/2310.03716/) (2023)
- [Principled Reinforcement Learning with Human Feedback from Pairwise or K-wise Comparisons](https://mlsanity.com/paper/2301.11270/) (2023)
- [Measuring Progress on Scalable Oversight for Large Language Models](https://mlsanity.com/paper/2211.03540/) (2022)
- [Nash Learning from Human Feedback](https://mlsanity.com/paper/2312.00886/) (2023)
- [A Minimaximalist Approach to Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2401.04056/) (2024)
- [Reward-rational (implicit) choice: A unifying formalism for reward learning](https://mlsanity.com/paper/2002.04833/) (2020)
- [Simple, Robust and Optimal Ranking from Pairwise Comparisons](https://mlsanity.com/paper/1512.08949/) (2015)
- [On the Feasibility of Learning, Rather than Assuming, Human Biases for Reward Inference](https://mlsanity.com/paper/1906.09624/) (2019)
- [Learning the Preferences of Ignorant, Inconsistent Agents](https://mlsanity.com/paper/1512.05832/) (2015)

## Built on by (most cited first, 1 of 1)

- [Similar Models, Broken Odds: Where Luce's Axiom Fails in Chatbot Arena](https://mlsanity.com/paper/2610.19095/) (2026)

## Abstract (arXiv)

Pairwise human comparisons are a primary interface through which modern AI systems learn human preferences. RLHF and related alignment pipelines typically model such comparisons with Bradley--Terry log-odds, where choice probabilities are governed by latent reward differences. This paper examines what this assumption misses through a reduced-form model motivated by rational inattention, in which each label is generated by a low-capacity evaluation channel. The model separates two forms of ambiguity that standard reward modeling tends to conflate: a comparison may be difficult because the two candidates are genuinely close in value, or because the relevant distinction is hard to detect under limited attention. We show that limited attention can fundamentally distort what pairwise comparisons reveal. In particular, passive comparison data cannot generally distinguish reward, attention, and default tendencies, and heterogeneous attention can make standard Bradley--Terry reward modeling recover misleading rankings. Our analysis shows that learning is governed not by the raw number of labels, but by the amount of attended information each label carries. A case study on human votes over language-model pairs from Chatbot Arena exhibits the predicted signature, a cyclic component of the comparison data that exceeds sampling noise and that no scalar reward can represent; a second case study on perceptual comparisons shows that response times and gaze carry gap information that the labels do not. This perspective suggests that human feedback should be treated not as direct revealed preference, but as an attention-limited measurement process: a weak preference signal may reflect hidden evaluation difficulty rather than genuine indifference.
