# Do GUI Agents Believe Their Eyes? Diagnosing State-Belief Reliance on Pixels versus Structure

arXiv: https://arxiv.org/abs/2607.04334 · HTML: https://mlsanity.com/paper/2607.04334/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 24 of its 29 references that are in the map.
- First posted on arXiv 5 Jul 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 24 of 24)

- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [Reinforcement Learning on Web Interfaces Using Workflow-Guided Exploration](https://mlsanity.com/paper/1802.08802/) (2018)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [OS-Harm: A Benchmark for Measuring Safety of Computer Use Agents](https://mlsanity.com/paper/2506.14866/) (2025)
- [GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents](https://mlsanity.com/paper/2506.03143/) (2025)
- [More Thinking, Less Seeing? Assessing Amplified Hallucination in Multimodal Reasoning Models](https://mlsanity.com/paper/2505.21523/) (2025)
- [WebInject: Prompt Injection Attack to Web Agents](https://mlsanity.com/paper/2505.11717/) (2025)
- [VPI-Bench: Visual Prompt Injection Attacks for Computer-Use Agents](https://mlsanity.com/paper/2506.02456/) (2025)
- [GUI-World: A Video Benchmark and Dataset for Multimodal GUI-oriented Understanding](https://mlsanity.com/paper/2406.10819/) (2024)
- [Learning to Denoise Raw Mobile UI Layouts for Improving Datasets at Scale](https://mlsanity.com/paper/2201.04100/) (2022)
- [MemEye: A Visual-Centric Evaluation Framework for Multimodal Agent Memory](https://mlsanity.com/paper/2605.15128/) (2026)
- [EVA: Evolving Semantic Adversaries for Red-Teaming GUI Agents Against Environmental Injection Attacks](https://mlsanity.com/paper/2505.14289/) (2025)
- [Visual Confused Deputy: Exploiting and Defending Perception Failures in Computer-Using Agents](https://mlsanity.com/paper/2603.14707/) (2026)
- [Hallucination as Exploit: Evidence-Carrying Multimodal Agents](https://mlsanity.com/paper/2605.19192/) (2026)
- [Grounding Driving VLA via Inverse Kinematics](https://mlsanity.com/paper/2605.21061/) (2026)

## Abstract (arXiv)

Multimodal GUI agents read an interface through two redundant channels: the rendered pixels of a screenshot and a serialized structure such as a document object model or accessibility tree. Before acting, an agent forms a belief about the current interface state, but existing benchmarks score task success, element grounding, or attack resistance and do not ask whether that belief is drawn from the pixels. We formalize visual state reliance, the attribution of a state belief to pixels, structure, or priors, and measure it with paired single-channel interventions over 735 probes spanning real web, mobile, and desktop interfaces, of which 225 are zero-edit divergences mined from live production websites, all scored by deterministic forced choice with no model judge. Our central metric is the Perception-Fusion Gap (PFG), the fraction of probes a model perceives correctly yet resolves toward structure under conflict; a stricter variant that re-verifies perception on a tight crop of the target region leaves the gap intact. Across models from four vendors, textual state beliefs defer to structure while image-only accuracy stays near ceiling, and on unedited stale snapshots from live pages the same models follow the outdated structure on up to 0.88 of probes. A white-box ablation traces the textual effect to a single copied structural value, and gradient attribution shows the visual evidence is processed yet overridden. In live multi-step environments, one mis-sourced belief at the first step compounds into task failure with a self-recovery rate of at most 0.03. Comparing four mitigations on identical probes, prompt-level cues fail at the action level, certificate checks buy safety with refusals, and a training-free consistency gate is alone in reducing both hijack and task error. Visual state reliance thus gives a measurable diagnostic of whether agent state beliefs are visually grounded.
