# Probing Identity-Specific Motion Signatures: A Controlled Diagnostic Study

arXiv: https://arxiv.org/abs/2607.03633 · HTML: https://mlsanity.com/paper/2607.03633/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 38 of its 55 references that are in the map.
- First posted on arXiv 3 Jul 2026.

## Builds on (most cited first, 30 of 38)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [A Unified Approach to Interpreting Model Predictions](https://mlsanity.com/paper/1705.07874/) (2017)
- ["Why Should I Trust You?": Explaining the Predictions of Any Classifier](https://mlsanity.com/paper/1602.04938/) (2016)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Learning Deep Features for Discriminative Localization](https://mlsanity.com/paper/1512.04150/) (2015)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Grad-CAM++: Improved Visual Explanations for Deep Convolutional Networks](https://mlsanity.com/paper/1710.11063/) (2017)
- [Score-CAM: Score-Weighted Visual Explanations for Convolutional Neural Networks](https://mlsanity.com/paper/1910.01279/) (2019)
- [Deep Learning for Person Re-identification: A Survey and Outlook](https://mlsanity.com/paper/2001.04193/) (2020)
- [VideoMAE V2: Scaling Video Masked Autoencoders with Dual Masking](https://mlsanity.com/paper/2303.16727/) (2023)
- [MViTv2: Improved Multiscale Vision Transformers for Classification and Detection](https://mlsanity.com/paper/2112.01526/) (2021)
- [Person Transfer GAN to Bridge Domain Gap for Person Re-Identification](https://mlsanity.com/paper/1711.08565/) (2017)
- [A Short Note about Kinetics-600](https://mlsanity.com/paper/1808.01340/) (2018)
- [A Short Note on the Kinetics-700 Human Action Dataset](https://mlsanity.com/paper/1907.06987/) (2019)
- [Moments in Time Dataset: one million videos for event understanding](https://mlsanity.com/paper/1801.03150/) (2018)
- [InternVideo2.5: Empowering Video MLLMs with Long and Rich Context Modeling](https://mlsanity.com/paper/2501.12386/) (2025)
- [RTMPose: Real-Time Multi-Person Pose Estimation based on MMPose](https://mlsanity.com/paper/2303.07399/) (2023)
- [Person Re-identification in the Wild](https://mlsanity.com/paper/1604.02531/) (2016)
- [Fine-Grained Image Analysis with Deep Learning: A Survey](https://mlsanity.com/paper/2111.06119/) (2021)
- [Gait Recognition in the Wild with Dense 3D Representations and A Benchmark](https://mlsanity.com/paper/2204.02569/) (2022)
- [Clothes-Changing Person Re-identification with RGB Modality Only](https://mlsanity.com/paper/2204.06890/) (2022)
- [Person Re-identification by Contour Sketch under Moderate Clothing Change](https://mlsanity.com/paper/2002.02295/) (2020)
- [Long-Term Cloth-Changing Person Re-identification](https://mlsanity.com/paper/2005.12633/) (2020)
- [Past, Present, and Future Approaches Using Computer Vision for Animal Re-Identification from Camera Trap Data](https://mlsanity.com/paper/1811.07749/) (2018)

## Abstract (arXiv)

Identity recognition (e.g., person, animal re-identification) has traditionally relied heavily on static appearance cues. Yet motion--consistent, individual-specific dynamics--can provide a complementary and potentially more robust signature, especially when appearance is weak or variable. This raises a fundamental question: when identity-specific motion cues are clearly present, to what extent do modern video models use them for recognition? To investigate this question, we conduct a systematic diagnostic study and introduce BALLER120, a controlled benchmark of 120 professional basketball players performing free-throws. By focusing on the same multi-phase action across individuals, BALLER120 reduces action-level variation and identity-correlated acquisition biases, enabling fine-grained analysis of identity-specific kinematic patterns. We find that modern video models can predict identity accurately from RGB videos, but often rely on static appearance cues such as faces and jersey regions, even when informative motion cues are available. Strikingly, when appearance is suppressed through silhouette-only or skeleton-only inputs, the same model architectures shift toward motion micro-patterns (e.g., foot placement and elbow bending). Despite containing less visual information, appearance-suppressed representations achieve competitive accuracy and stronger robustness to appearance shifts. Our qualitative analyses further show that appearance-suppressed models attend to distinctive motion patterns across individuals. Overall, our study demonstrates that identity-specific motion signatures are present, informative, and learnable, but modern video models may overlook them in favor of easier static shortcuts unless appearance cues are explicitly suppressed.
