# Double-Helix Active Geometry: LiDAR-Anchored Multi-View Depth with Selective Abstention

arXiv: https://arxiv.org/abs/2607.02561 · HTML: https://mlsanity.com/paper/2607.02561/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 32 references that are in the map.
- First posted on arXiv 28 Jun 2026.

## Builds on (most cited first, 14 of 14)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [On Calibration of Modern Neural Networks](https://mlsanity.com/paper/1706.04599/) (2017)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [Selective Classification for Deep Neural Networks](https://mlsanity.com/paper/1705.08500/) (2017)
- [ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data](https://mlsanity.com/paper/2111.08897/) (2021)
- [RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shot](https://mlsanity.com/paper/2307.00595/) (2023)
- [Deep Depth Completion of a Single RGB-D Image](https://mlsanity.com/paper/1803.09326/) (2018)
- [Unsupervised Depth Completion from Visual Inertial Odometry](https://mlsanity.com/paper/1905.08616/) (2019)
- [Focus on defocus: bridging the synthetic to real domain gap for depth estimation](https://mlsanity.com/paper/2005.09623/) (2020)
- [Deep Depth From Focus](https://mlsanity.com/paper/1704.01085/) (2017)
- [LiDAR Prompted Spatio-Temporal Multi-View Stereo for Autonomous Driving](https://mlsanity.com/paper/2603.03765/) (2026)

## Abstract (arXiv)

Consumer depth sensors such as the LiDAR scanner on recent iPhones provide metric range, but their useful range is short and their returns are sparse. We present DH-Active, a lightweight, training-free geometry back-end that treats the sensor as a metric ruler rather than the sole source of depth. Near-field returns anchor the metric relative pose of two views through PnP; visually trackable samples without a valid depth return are then triangulated under that pose. A parallax/reprojection gate abstains wherever the geometry is ill-conditioned, leaving an explicit hole and a selective score instead of forcing an estimate. The measured core front end, including spiral sampling, sparse back-projection, and hole taxonomy but excluding preprocessing and multi-view recovery, runs at 1.11 ms median latency on CPU (OpenCV using 14 threads), about 38 times faster than a DINOv2-L visual branch on GPU in our timing setup. Across two iPhone captures and the public TUM RGB-D and ARKitScenes benchmarks, held-out depth is recovered at 1.4 to 6.7 percent median relative error. In a controlled ARKitScenes protocol that uses only returns within 2 m to set scale and an independent laser scan as ground truth, DH-Active achieves 64.2 percent scene-median coverage of evaluable far-field candidates at 13.4 percent scene-median relative error; direct triangulation from the device trajectory is not usable. We also report the alternatives that failed in our tests: single-frame defocus, classical focus-stack depth, defocus-LiDAR fusion, point-to-point ICP over a good visual-inertial track, and attention-to-holes resampling. A 1.26 B learned model remains more accurate after oracle scale alignment. The contribution here is narrower: metric sparse depth, explicit abstention, zero learned parameters, and near-millisecond CPU cost.
