# Learning Spectral and Polarimetric Clues for One-to-Multimodal Novel View Synthesis

arXiv: https://arxiv.org/abs/2607.02372 · HTML: https://mlsanity.com/paper/2607.02372/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 57 of its 83 references that are in the map.
- First posted on arXiv 2 Jul 2026.

## Builds on (most cited first, 30 of 57)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [LERF: Language Embedded Radiance Fields](https://mlsanity.com/paper/2303.09553/) (2023)
- [Neuralangelo: High-Fidelity Neural Surface Reconstruction](https://mlsanity.com/paper/2306.03092/) (2023)
- [Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis](https://mlsanity.com/paper/2104.00677/) (2021)
- [NeRD: Neural Reflectance Decomposition from Image Collections](https://mlsanity.com/paper/2012.03918/) (2020)
- [LangSplat: 3D Language Gaussian Splatting](https://mlsanity.com/paper/2312.16084/) (2023)
- [NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction](https://mlsanity.com/paper/2212.05231/) (2022)
- [MultiMAE: Multi-modal Multi-task Masked Autoencoders](https://mlsanity.com/paper/2204.01678/) (2022)
- [GS-IR: 3D Gaussian Splatting for Inverse Rendering](https://mlsanity.com/paper/2311.16473/) (2023)
- [TensoIR: Tensorial Inverse Rendering](https://mlsanity.com/paper/2304.12461/) (2023)
- [High-quality Surface Reconstruction using Gaussian Surfels](https://mlsanity.com/paper/2404.17774/) (2024)
- [StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning](https://mlsanity.com/paper/2205.12183/) (2022)
- [4M: Massively Multimodal Masked Modeling](https://mlsanity.com/paper/2312.06647/) (2023)
- [Is Attention All That NeRF Needs?](https://mlsanity.com/paper/2207.13298/) (2022)
- [IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Images](https://mlsanity.com/paper/2204.02232/) (2022)
- [MST++: Multi-stage Spectral-wise Transformer for Efficient Spectral Reconstruction](https://mlsanity.com/paper/2204.07908/) (2022)
- [Polarized Reflection Removal with Perfect Alignment in the Wild](https://mlsanity.com/paper/2003.12789/) (2020)
- [Shape from Polarization for Complex Scenes in the Wild](https://mlsanity.com/paper/2112.11377/) (2021)
- [GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplane](https://mlsanity.com/paper/2405.17596/) (2024)
- [PANDORA: Polarization-Aided Neural Decomposition Of Radiance](https://mlsanity.com/paper/2203.13458/) (2022)
- [4M-21: An Any-to-Any Vision Model for Tens of Tasks and Modalities](https://mlsanity.com/paper/2406.09406/) (2024)
- [Instance Neural Radiance Field](https://mlsanity.com/paper/2304.04395/) (2023)
- [Sem2NeRF: Converting Single-View Semantic Masks to Neural Radiance Fields](https://mlsanity.com/paper/2203.10821/) (2022)

## Abstract (arXiv)

Neural rendering techniques allow for accurate reconstruction of the geometry and color appearance of 3D scenes. Some methods have extended their use to additional imaging modalities, such as multispectral, infrared, or polarimetric data. However, all of these approaches require expensive sensors and calibrated setups to capture new multimodal frames for each new scene. We propose Spectral and Polarimetric Implicit Learned Representation (SPoILeR), a novel method to obtain multi-view consistent renderings of unconventional modalities for scenes where either only RGB frames or very few of the additional modalities are available. Thanks to a multimodal pre-training phase, the model learns the mutual correlation between different modalities. This step allows predicting accurate renderings of unconventional modalities during a fine-tuning phase supervised only by RGB images. Experimental results show that the approach can accurately render infrared, polarimetric, and multispectral frames for scenes where no input sample captured by these types of sensors is provided.
