# Disentangling Pictorial Cue Understanding from Language Bias in VLMs via Depth Ordering Task

arXiv: https://arxiv.org/abs/2607.01503 · HTML: https://mlsanity.com/paper/2607.01503/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 43 of its 59 references that are in the map.
- First posted on arXiv 1 Jul 2026.

## Placed in

- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)

## Builds on (most cited first, 30 of 43)

- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [MMBench: Is Your Multi-modal Model an All-around Player?](https://mlsanity.com/paper/2307.06281/) (2023)
- [Phi-3 Technical Report: A Highly Capable Language Model Locally on Your Phone](https://mlsanity.com/paper/2404.14219/) (2024)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Kosmos-2: Grounding Multimodal Large Language Models to the World](https://mlsanity.com/paper/2306.14824/) (2023)
- [Generation and Comprehension of Unambiguous Object Descriptions](https://mlsanity.com/paper/1511.02283/) (2015)
- [Cambrian-1: A Fully Open, Vision-Centric Exploration of Multimodal LLMs](https://mlsanity.com/paper/2406.16860/) (2024)
- [Eyes Wide Shut? Exploring the Visual Shortcomings of Multimodal LLMs](https://mlsanity.com/paper/2401.06209/) (2024)
- [DeepSeek-VL: Towards Real-World Vision-Language Understanding](https://mlsanity.com/paper/2403.05525/) (2024)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [VILA: On Pre-training for Visual Language Models](https://mlsanity.com/paper/2312.07533/) (2023)
- [Image Segmentation Using Deep Learning: A Survey](https://mlsanity.com/paper/2001.05566/) (2020)
- [BLINK: Multimodal Large Language Models Can See but Not Perceive](https://mlsanity.com/paper/2404.12390/) (2024)
- [Object Detection in 20 Years: A Survey](https://mlsanity.com/paper/1905.05055/) (2019)
- [Ferret: Refer and Ground Anything Anywhere at Any Granularity](https://mlsanity.com/paper/2310.07704/) (2023)
- [ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language](https://mlsanity.com/paper/1912.08830/) (2019)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [ScanQA: 3D Question Answering for Spatial Scene Understanding](https://mlsanity.com/paper/2112.10482/) (2021)
- [SQA3D: Situated Question Answering in 3D Scenes](https://mlsanity.com/paper/2210.07474/) (2022)
- [Counterfactual VQA: A Cause-Effect Look at Language Bias](https://mlsanity.com/paper/2006.04315/) (2020)
- [Large Language Models Sensitivity to The Order of Options in Multiple-Choice Questions](https://mlsanity.com/paper/2308.11483/) (2023)
- [GRES: Generalized Referring Expression Segmentation](https://mlsanity.com/paper/2306.00968/) (2023)
- [PaliGemma 2: A Family of Versatile VLMs for Transfer](https://mlsanity.com/paper/2412.03555/) (2024)
- [Single-Image Depth Perception in the Wild](https://mlsanity.com/paper/1604.03901/) (2016)
- [Probing the 3D Awareness of Visual Foundation Models](https://mlsanity.com/paper/2404.08636/) (2024)
- [PhysBench: Benchmarking and Enhancing Vision-Language Models for Physical World Understanding](https://mlsanity.com/paper/2501.16411/) (2025)

## Built on by (most cited first, 1 of 1)

- [Getting Space Right: Agentic Rewards for Image Generation](https://mlsanity.com/paper/2610.14852/) (2026)

## Abstract (arXiv)

In this paper, we study depth perception of vision-language models (VLMs) to isolate the effects of pictorial depth cues and disentangle vision and language influences on model performance. To this end, we combine depth-ordering and odd-one-out psychophysical tasks: the VLMs are presented with images where one object is at different depth relative to other, otherwise identical, objects, and must determine whether the odd-one-out target is closer or farther to the observer. To create stimuli, we generate 2D views from simulated and real 3D scenes while controlling the presence of individual pictorial depth cues, enabling a fine-grained analysis of cue-level contributions. Language effects are examined by varying referring expression clarity. We also introduce a novel metric to quantify vision-vs-language sensitivities. Applying this methodology, we create the Odd-One-Out Depth (O3-D) dataset with 37K real and synthetic images and 147K image-question pairs. Evaluation of 12 open-source and commercial models on O3-D shows under-utilization of depth cues and depth-ordering accuracies between 47% and 56%, with no model above chance level. At the same time, our metric reveals strong linguistic bias in the answers. Neither chain-of-thought (CoT) nor in-context learning (ICL) significantly improves performance, suggesting that static image data alone may be insufficient for depth understanding. All code, the image generation pipeline, and the O3-D dataset are publicly released at https://github.com/lyiqian/o3-d.
