# "Don't Say It!": Constraints, Compliance, and Communication when Language Models Play Taboo

arXiv: https://arxiv.org/abs/2607.00601 · HTML: https://mlsanity.com/paper/2607.00601/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 27 references that are in the map.
- First posted on arXiv 1 Jul 2026.

## Builds on (most cited first, 13 of 13)

- [Sparse Autoencoders Find Highly Interpretable Features in Language Models](https://mlsanity.com/paper/2309.08600/) (2023)
- [Gemma Scope: Open Sparse Autoencoders Everywhere All At Once on Gemma 2](https://mlsanity.com/paper/2408.05147/) (2024)
- [Layer by Layer: Uncovering Hidden Representations in Language Models](https://mlsanity.com/paper/2502.02013/) (2025)
- [LLMs instead of Human Judges? A Large Scale Empirical Study across 20 NLP Evaluation Tasks](https://mlsanity.com/paper/2406.18403/) (2024)
- [Lexically Constrained Decoding for Sequence Generation Using Grid Beam Search](https://mlsanity.com/paper/1704.07138/) (2017)
- [Efficient Guided Generation for Large Language Models](https://mlsanity.com/paper/2307.09702/) (2023)
- [Scaling Monosemanticity: Extracting Interpretable Features from Claude 3 Sonnet](https://mlsanity.com/paper/2605.29358/) (2026)
- [Let Me Speak Freely? A Study on the Impact of Format Restrictions on Performance of Large Language Models](https://mlsanity.com/paper/2408.02442/) (2024)
- [COLLIE: Systematic Construction of Constrained Text Generation Tasks](https://mlsanity.com/paper/2307.08689/) (2023)
- [Towards eliciting latent knowledge from LLMs with mechanistic interpretability](https://mlsanity.com/paper/2505.14352/) (2025)
- [Codenames as a Benchmark for Large Language Models](https://mlsanity.com/paper/2412.11373/) (2024)
- [NYT-Connections: A Deceptively Simple Text Classification Task that Stumps System-1 Thinkers](https://mlsanity.com/paper/2412.01621/) (2024)
- [Non Verbis, Sed Rebus: Large Language Models are Weak Solvers of Italian Rebuses](https://mlsanity.com/paper/2408.00584/) (2024)

## Abstract (arXiv)

The game of Taboo requires describing a target word without using a set of forbidden words, so that other players can guess it. This deceptively simple task combines strict lexical constraints with the need for communicatively effective descriptions, making it a compelling playground for examining how LLMs navigate competing demands at inference time. We evaluate two open-weight models under conditions that intervene at progressively deeper levels of the generative process, from prompting to generation-time constraints to internal representations manipulations. We assess their outputs through forbidden word violation detection, LLM-as-a-judge measuring the degree to which generated descriptions successfully evoke the target concept for both human and machine guessers, and examining whether the strategies models adopt under constraint align with those of human players. Our results show that compliance with the rules of the game and communicative effectiveness trade off differently across conditions, and that models remain substantially weaker than humans as guessers, suggesting that lexical grounding under constraint is an open challenge for current language models.
