# SPECSIA: Stylization Dataset for Novel-View Enhancement in Drawing-based 3D Animation

arXiv: https://arxiv.org/abs/2607.00525 · HTML: https://mlsanity.com/paper/2607.00525/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 32 of its 41 references that are in the map.
- First posted on arXiv 1 Jul 2026.

## Builds on (most cited first, 30 of 32)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Image Super-Resolution via Iterative Refinement](https://mlsanity.com/paper/2104.07636/) (2021)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Reproducible scaling laws for contrastive language-image learning](https://mlsanity.com/paper/2212.07143/) (2022)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [ILVR: Conditioning Method for Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2108.02938/) (2021)
- [InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models](https://mlsanity.com/paper/2404.07191/) (2024)
- [MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model](https://mlsanity.com/paper/2311.16498/) (2023)
- [CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Model](https://mlsanity.com/paper/2403.05034/) (2024)
- [Learning Character-Agnostic Motion for Motion Retargeting in 2D](https://mlsanity.com/paper/1905.01680/) (2019)
- [FlexiEdit: Frequency-Aware Latent Refinement for Enhanced Non-Rigid Editing](https://mlsanity.com/paper/2407.17850/) (2024)
- [ReCoNet: Real-time Coherent Video Style Transfer Network](https://mlsanity.com/paper/1807.01197/) (2018)
- [RIC-CNN: Rotation-Invariant Coordinate Convolutional Neural Network](https://mlsanity.com/paper/2211.11812/) (2022)
- [A Method for Animating Children's Drawings of the Human Figure](https://mlsanity.com/paper/2303.12741/) (2023)
- [RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Dataset](https://mlsanity.com/paper/2303.12564/) (2023)
- [FRAG: Frequency Adapting Group for Diffusion Video Editing](https://mlsanity.com/paper/2406.06044/) (2024)
- [TPC: Test-time Procrustes Calibration for Diffusion-based Human Image Animation](https://mlsanity.com/paper/2410.24037/) (2024)
- [DrawingSpinUp: 3D Animation from Single Character Drawings](https://mlsanity.com/paper/2409.08615/) (2024)

## Abstract (arXiv)

Generating animation from a single 2D drawing is challenging because the output must preserve character appearance while remaining plausible and temporally coherent under motion. Existing drawing-based 3D animation pipelines often use sample-wise 2D refinement to align animated renderings with the input image, but such optimization tends to overfit to the observed view and fails to correct projection-induced artifacts in novel views. To address this limitation, we introduce SPECSIA-15K, a paired stylization dataset containing 14,980 artifact-corrupted projection/refinement-target pairs from 1,498 3DBiCar characters. We further present DraViE (Drawing-based View Enhancement), a lightweight plug-and-play module trained with data-level priors to remove novel-view artifacts while preserving style and motion plausibility. Experiments show consistent gains in novel-view fidelity and temporal coherence with lower per-character adaptation cost than sample-wise fine-tuning.
