# Domain Adaptation with Adaptive Imagination for Visual Reinforcement Learning under Limited Target Data

arXiv: https://arxiv.org/abs/2606.30192 · HTML: https://mlsanity.com/paper/2606.30192/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 24 of its 28 references that are in the map.
- First posted on arXiv 29 Jun 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 24 of 24)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Multimodal Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1804.04732/) (2018)
- [f-GAN: Training Generative Neural Samplers using Variational Divergence Minimization](https://mlsanity.com/paper/1606.00709/) (2016)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Toward Multimodal Image-to-Image Translation](https://mlsanity.com/paper/1711.11586/) (2017)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networks](https://mlsanity.com/paper/1812.07252/) (2018)
- [Generalization in Reinforcement Learning by Soft Data Augmentation](https://mlsanity.com/paper/2011.13389/) (2020)
- [Self-Supervised Policy Adaptation during Deployment](https://mlsanity.com/paper/2007.04309/) (2020)
- [Interpretable End-to-end Urban Autonomous Driving with Latent Deep Reinforcement Learning](https://mlsanity.com/paper/2001.08726/) (2020)
- [Transferring End-to-End Visuomotor Control from Simulation to Real World for a Multi-Stage Task](https://mlsanity.com/paper/1707.02267/) (2017)
- [Unsupervised Visual Attention and Invariance for Reinforcement Learning](https://mlsanity.com/paper/2104.02921/) (2021)
- [Transfer RL across Observation Feature Spaces via Model-Based Regularization](https://mlsanity.com/paper/2201.00248/) (2022)
- [On Positive-Unlabeled Classification in GAN](https://mlsanity.com/paper/2002.01136/) (2020)
- [xTED: Cross-Domain Adaptation via Diffusion-Based Trajectory Editing](https://mlsanity.com/paper/2409.08687/) (2024)
- [Neural Robot Dynamics](https://mlsanity.com/paper/2508.15755/) (2025)
- [Adapting Image-based RL Policies via Predicted Rewards](https://mlsanity.com/paper/2407.16842/) (2024)

## Abstract (arXiv)

Sim-to-real transfer remains a major obstacle for reinforcement learning (RL), especially for vision-based control where image observations exacerbate the state-distribution shift between simulation and the real world. Domain adaptation (DA) is a promising remedy for this challenge. Prior sim-to-real DA works have demonstrated encouraging results, yet these approaches typically assume substantially more target data, which is not available in practice. Indeed, their performance degrades significantly when the target data budget is reduced. To address this challenge, we propose AIDA (Adaptive Imagination for Domain Adaptation), a domain adaptation framework for visual reinforcement learning that addresses sim-to-real transfer under scarce target data without requiring additional interaction with the target environment. Our key idea is adaptive imagination: generating reliable and semantic imagination rollouts to augment limited target data. Specifically, AIDA employs a distribution-shift-aware discriminator that truncates rollouts when imagined transitions drift into low-confidence regions, so that only reliable transitions contribute to the augmentation. On these reliable transitions, AIDA introduces a self-consistency loss that cycles through state -> image observation -> state, penalizing discrepancies between the original and reconstructed states. This provides additional adaptation signals beyond the scarce target data. Our experiments demonstrate that adaptive imagination effectively truncates unreliable rollouts. By enforcing a self-consistency loss on the resulting reliable transitions, AIDA learns semantically meaningful state representations and outperforms baselines across five MuJoCo tasks and two Gymnasium-Robotics tasks.
