# Bridging VideoQA and Video-Guided Agentic Tasks via Generalized Keyframe Extraction

arXiv: https://arxiv.org/abs/2606.29445 · HTML: https://mlsanity.com/paper/2606.29445/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video understanding with MLLMs, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 63 of its 92 references that are in the map.
- First posted on arXiv 28 Jun 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)
- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 63)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [NExT-QA:Next Phase of Question-Answering to Explaining Temporal Actions](https://mlsanity.com/paper/2105.08276/) (2021)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [MovieChat: From Dense Token to Sparse Memory for Long Video Understanding](https://mlsanity.com/paper/2307.16449/) (2023)
- [Visual Programming: Compositional visual reasoning without training](https://mlsanity.com/paper/2211.11559/) (2022)
- [InternVideo: General Video Foundation Models via Generative and Discriminative Learning](https://mlsanity.com/paper/2212.03191/) (2022)
- [VideoAgent: Long-form Video Understanding with Large Language Model as Agent](https://mlsanity.com/paper/2403.10517/) (2024)
- [MLVU: Benchmarking Multi-task Long Video Understanding](https://mlsanity.com/paper/2406.04264/) (2024)
- [VideoTree: Adaptive Tree-based Video Representation for LLM Reasoning on Long Videos](https://mlsanity.com/paper/2405.19209/) (2024)
- [VideoAgent: A Memory-augmented Multimodal Agent for Video Understanding](https://mlsanity.com/paper/2403.11481/) (2024)
- [Video Understanding with Large Language Models: A Survey](https://mlsanity.com/paper/2312.17432/) (2023)
- [Learning Video Representations from Large Language Models](https://mlsanity.com/paper/2212.04501/) (2022)
- [A Simple LLM Framework for Long-Range Video Question-Answering](https://mlsanity.com/paper/2312.17235/) (2023)
- [LongVLM: Efficient Long Video Understanding via Large Language Models](https://mlsanity.com/paper/2404.03384/) (2024)
- [Video-Bench: A Comprehensive Benchmark and Toolkit for Evaluating Video-based Large Language Models](https://mlsanity.com/paper/2311.16103/) (2023)
- [An Image Grid Can Be Worth a Video: Zero-shot Video Question Answering Using a VLM](https://mlsanity.com/paper/2403.18406/) (2024)
- [Video Question Answering: Datasets, Algorithms and Challenges](https://mlsanity.com/paper/2203.01225/) (2022)
- [T*: Re-thinking Temporal Search for Long-Form Video Understanding](https://mlsanity.com/paper/2504.02259/) (2025)

## Abstract (arXiv)

Video understanding is a fundamental capability for multimodal intelligence, and recent Multimodal Large Language Models (MLLMs) have achieved remarkable performance on Video Question Answering (VideoQA) benchmarks. However, existing benchmarks primarily evaluate whether models can perceive shallow visual cues, while rarely examining whether MLLMs can learn deeper knowledge or procedural skills from video tutorials and generalize them to downstream long-horizon agentic tasks. To address this gap, we introduce VG-GUIBench (Video-Guided GUI Benchmark), a new benchmark designed to evaluate whether MLLM-based GUI agents can follow video tutorials to complete corresponding GUI interactive tasks. Furthermore, we observe that the performance of models on both VideoQA and video-guided agentic tasks critically depends on effective keyframe extraction. Based on this observation, we propose TASKER (Task-driven And Scene-aware Keyframe searchER), a keyframe extraction algorithm that jointly considers task relevance and scene dynamics to identify informative frames. Experimental results demonstrate that TASKER achieves significant performance improvements on both VideoQA and video-guided agentic task benchmarks, outperforming the best baseline by 2.0% on the EgoSchema fullset and 1.8% on the NExT-QA dataset, respectively. These results further highlight the potential of generalized keyframe extraction methods for video understanding tasks. Our code and data are available at https://github.com/VG-GUI-TASKER/VG-GUI-TASKER.
