# HiComm: Hierarchical Communication for Multi-agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2606.29126 · HTML: https://mlsanity.com/paper/2606.29126/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 42 references that are in the map.
- First posted on arXiv 28 Jun 2026.

## Builds on (most cited first, 30 of 34)

- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [TarMAC: Targeted Multi-Agent Communication](https://mlsanity.com/paper/1810.11187/) (2018)
- [Learning Attentional Communication for Multi-Agent Cooperation](https://mlsanity.com/paper/1805.07733/) (2018)
- [When2com: Multi-Agent Perception via Communication Graph Grouping](https://mlsanity.com/paper/2006.00176/) (2020)
- [Graph Convolutional Reinforcement Learning](https://mlsanity.com/paper/1810.09202/) (2018)
- [Who2com: Collaborative Perception via Learnable Handshake Communication](https://mlsanity.com/paper/2003.09575/) (2020)
- [SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2212.07489/) (2022)
- [Learning when to Communicate at Scale in Multiagent Cooperative and Competitive Tasks](https://mlsanity.com/paper/1812.09755/) (2018)
- [G-Designer: Architecting Multi-agent Communication Topologies via Graph Neural Networks](https://mlsanity.com/paper/2410.11782/) (2024)
- [Learning to Schedule Communication in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/1902.01554/) (2019)
- [Learning Nearly Decomposable Value Functions Via Communication Minimization](https://mlsanity.com/paper/1910.05366/) (2019)
- [Deep Implicit Coordination Graphs for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2006.11438/) (2020)
- [Learning Multi-Agent Communication from Graph Modeling Perspective](https://mlsanity.com/paper/2405.08550/) (2024)
- [Efficient Communication in Multi-Agent Reinforcement Learning via Variance Based Control](https://mlsanity.com/paper/1909.02682/) (2019)
- [Feudal Multi-Agent Hierarchies for Cooperative Reinforcement Learning](https://mlsanity.com/paper/1901.08492/) (2019)
- [Multi-Agent Actor-Critic with Hierarchical Graph Attention Network](https://mlsanity.com/paper/1909.12557/) (2019)
- [Succinct and Robust Multi-Agent Communication With Temporal Message Control](https://mlsanity.com/paper/2010.14391/) (2020)
- [Context-Aware Sparse Deep Coordination Graphs](https://mlsanity.com/paper/2106.02886/) (2021)
- [Learning Structured Communication for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2002.04235/) (2020)
- [Hierarchical Multi-agent Reinforcement Learning for Cyber Network Defense](https://mlsanity.com/paper/2410.17351/) (2024)
- [Multi-Agent Coordination via Multi-Level Communication](https://mlsanity.com/paper/2209.12713/) (2022)
- [Context-aware Communication for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2312.15600/) (2023)
- [T2MAC: Targeted and Trusted Multi-Agent Communication through Selective Engagement and Evidence-Driven Integration](https://mlsanity.com/paper/2401.10973/) (2024)
- [CoDe: Communication Delay-Tolerant Multi-Agent Collaboration via Dual Alignment of Intent and Timeliness](https://mlsanity.com/paper/2501.05207/) (2025)

## Built on by (most cited first, 1 of 1)

- [Multics: Generative Multi-Player World Model with Hierarchical Communication](https://mlsanity.com/paper/2610.17201/) (2026)

## Abstract (arXiv)

Cooperative multi-agent reinforcement learning (MARL) often relies on communication to mitigate partial observability, yet most existing protocols treat messages as flat dense vectors detached from the structure of the observations they summarize. This design overlooks an important source of inductive bias in many cooperative environments, where observations naturally follow a hierarchy such as groups and entities. We propose textscHiComm, a plug-in communication module that grounds messages in the sender's hierarchical observation. textscHiComm is receiver-driven: the receiver issues a query, and the hierarchy is resolved through a three-stage decoding process that first selects a group, then a sender, and then an entity within that group, returning the corresponding feature slice as the message. This converts communication from unstructured vector transmission into structured information retrieval over the sender's observation hierarchy. We instantiate this mechanism with Straight-Through Gumbel-Softmax for differentiable discrete selection and a lightweight shared projection design that attaches to standard MARL pipelines. Experiments across cooperative MARL tasks with different observation structures and coordination demands show that textscHiComm matches or outperforms representative learned communication baselines while reducing communication volume by up to 23× per receiver per episode.
