# HAT-4D: Lifting Monocular Video for 4D Multi-Object Interactions via Human-Agent Collaboration

arXiv: https://arxiv.org/abs/2606.28215 · HTML: https://mlsanity.com/paper/2606.28215/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 46 of its 52 references that are in the map.
- First posted on arXiv 26 Jun 2026.

## Builds on (most cited first, 30 of 46)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion](https://mlsanity.com/paper/2403.12008/) (2024)
- [InternVideo2: Scaling Foundation Models for Multimodal Video Understanding](https://mlsanity.com/paper/2403.15377/) (2024)
- [SAM 3D: 3Dfy Anything in Images](https://mlsanity.com/paper/2511.16624/) (2025)
- [A Survey on Active Learning and Human-in-the-Loop Deep Learning for Medical Image Analysis](https://mlsanity.com/paper/1910.02923/) (2019)
- [L4GM: Large 4D Gaussian Reconstruction Model](https://mlsanity.com/paper/2406.10324/) (2024)
- [SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency](https://mlsanity.com/paper/2407.17470/) (2024)
- [AffordanceNet: An End-to-End Deep Learning Approach for Object Affordance Detection](https://mlsanity.com/paper/1709.07326/) (2017)
- [Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Video](https://mlsanity.com/paper/2311.02848/) (2023)
- [DeepIGeoS: A Deep Interactive Geodesic Framework for Medical Image Segmentation](https://mlsanity.com/paper/1707.00652/) (2017)
- [SGTR: End-to-end Scene Graph Generation with Transformer](https://mlsanity.com/paper/2112.12970/) (2021)
- [STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians](https://mlsanity.com/paper/2403.14939/) (2024)
- [Segment Anything in 3D with Radiance Fields](https://mlsanity.com/paper/2304.12308/) (2023)
- [Efficiently Reconstructing Dynamic Scenes One D4RT at a Time](https://mlsanity.com/paper/2512.08924/) (2025)
- [TexVerse: A Universe of 3D Objects with High-Resolution Textures](https://mlsanity.com/paper/2508.10868/) (2025)
- [Vivid-ZOO: Multi-View Video Generation with Diffusion Model](https://mlsanity.com/paper/2406.08659/) (2024)
- [Affordance Grounding from Demonstration Video to Target Image](https://mlsanity.com/paper/2303.14644/) (2023)
- [V2M4: 4D Mesh Animation Reconstruction from a Single Monocular Video](https://mlsanity.com/paper/2503.09631/) (2025)
- [Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis](https://mlsanity.com/paper/2507.23785/) (2025)
- [Consistency-based Active Learning for Object Detection](https://mlsanity.com/paper/2103.10374/) (2021)

## Abstract (arXiv)

Extracting dynamic 4D object interactions from massive, in-the-wild monocular videos offers a highly efficient data collection pathway for scaling Embodied AI and training VLAs. However, existing monocular 4D reconstruction methods primarily focus on isolated objects, often failing under the severe occlusions and complex dynamics inherent in multi-object interactions. To bridge this gap, we propose HAT-4D, the first agentic framework designed to reconstruct the 3D geometry, temporal dynamics, and physical interactions of multiple objects from a single video. By integrating VLMs with a multi-level human-in-the-loop feedback mechanism, HAT-4D efficiently resolves depth ambiguities and interaction-induced occlusions during 3D generation and 4D propagation, yielding physically plausible assets without relying on expensive multicamera rigs. As a scalable data engine, HAT-4D facilitates the creation of MVOIK-4D, an open-world benchmark for monocular 4D interaction reconstruction, accompanied by a novel multi-dimensional evaluation protocol focused on physical plausibility and temporal consistency. Extensive experiments demonstrate that HAT-4D achieves SOTA performance on most evaluation metrics, while maintaining competitive semantic alignment. Ablation studies show that introducing a small amount of human feedback improves interaction reconstruction. Moreover, the data produced by HAT-4D effectively improves baseline performance when used for fine-tuning. Our data and code are available at https://lijiaxin0111.github.io/HAT4D/
