# LLawCo: Learning Laws of Cooperation for Modeling Embodied Multi-Agent Behavior

arXiv: https://arxiv.org/abs/2606.28182 · HTML: https://mlsanity.com/paper/2606.28182/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 34 of its 37 references that are in the map.
- First posted on arXiv 26 Jun 2026.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 30 of 34)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [Constitutional AI: Harmlessness from AI Feedback](https://mlsanity.com/paper/2212.08073/) (2022)
- [Self-Instruct: Aligning Language Models with Self-Generated Instructions](https://mlsanity.com/paper/2212.10560/) (2022)
- [Gemma 3 Technical Report](https://mlsanity.com/paper/2503.19786/) (2025)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Self-Rewarding Language Models](https://mlsanity.com/paper/2401.10020/) (2024)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [Self-Play Fine-Tuning Converts Weak Language Models to Strong Language Models](https://mlsanity.com/paper/2401.01335/) (2024)
- [VirtualHome: Simulating Household Activities via Programs](https://mlsanity.com/paper/1806.07011/) (2018)
- [Principle-Driven Self-Alignment of Language Models from Scratch with Minimal Human Supervision](https://mlsanity.com/paper/2305.03047/) (2023)
- [Vision-and-Dialog Navigation](https://mlsanity.com/paper/1907.04957/) (2019)
- [ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation](https://mlsanity.com/paper/2007.04954/) (2020)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [Agent Hospital: A Simulacrum of Hospital with Evolvable Medical Agents](https://mlsanity.com/paper/2405.02957/) (2024)
- [BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation](https://mlsanity.com/paper/2403.09227/) (2024)
- [Watch-And-Help: A Challenge for Social Perception and Human-AI Collaboration](https://mlsanity.com/paper/2010.09890/) (2020)
- [Building Generalizable Agents with a Realistic and Rich 3D Environment](https://mlsanity.com/paper/1801.02209/) (2018)
- [Rule Based Rewards for Language Model Safety](https://mlsanity.com/paper/2411.01111/) (2024)
- [Scalable Multi-Robot Collaboration with Large Language Models: Centralized or Decentralized Systems?](https://mlsanity.com/paper/2309.15943/) (2023)
- [PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks](https://mlsanity.com/paper/2411.00081/) (2024)
- [The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AI](https://mlsanity.com/paper/2103.14025/) (2021)
- [A Cordial Sync: Going Beyond Marginal Policies for Multi-Agent Embodied Tasks](https://mlsanity.com/paper/2007.04979/) (2020)
- [COMBO: Compositional World Models for Embodied Multi-Agent Cooperation](https://mlsanity.com/paper/2404.10775/) (2024)
- [Specific versus General Principles for Constitutional AI](https://mlsanity.com/paper/2310.13798/) (2023)
- [Towards Efficient LLM Grounding for Embodied Multi-Agent Collaboration](https://mlsanity.com/paper/2405.14314/) (2024)
- [Inverse Constitutional AI: Compressing Preferences into Principles](https://mlsanity.com/paper/2406.06560/) (2024)

## Built on by (most cited first, 2 of 2)

- [RoboTalk: Learning Multi-Robot Communication and Coordination from Multimodal Demonstrations](https://mlsanity.com/paper/2609.23997/) (2026)
- [Waggle: Learning One Anonymous Local Law for Self-Organizing LLM Swarms](https://mlsanity.com/paper/2609.34136/) (2026)

## Abstract (arXiv)

Embodied agents operating in decentralized and partially observable environments have attracted growing attention in recent years. However, existing large language model (LLM)-based agents often exhibit behaviors that are misaligned with their partners or inconsistent with the environment state, leading to inefficient cooperation and poor task success. To address this challenge, we propose a novel framework, Learning Laws of Cooperation (LLawCo), that enables embodied agents to autonomously align with both their partners and task objectives. Our framework allows agents to reflect on past failures to extract misaligned behavioral patterns, which are used to derive high-level behavioral laws, such as "Talk when necessary" and "Wait for partner." These laws are explicitly incorporated into the agents' chains of thought via supervised fine-tuning, aligning their reasoning with task requirements and the behavior of other agents. To evaluate our approach, we introduce PARTNR-Dialog, a large-scale multi-agent communicative and cooperative planning benchmark built on the PARTNR environment. Experiments on existing tasks and our new benchmark demonstrate significant improvements in cooperative efficiency and task success rates. Across four backbone LLMs, our method achieves average success rate improvements of 4.5% on the PARTNR-Dialog benchmark and 6.8% on the TDW-MAT benchmark over state-of-the-art open-source communicative agent frameworks. See the LLawCo project page for details: https://www.merl.com/research/highlights/LLawCo
