# PhysisForcing: Physics Reinforced World Simulator for Robotic Manipulation

arXiv: https://arxiv.org/abs/2606.28128 · HTML: https://mlsanity.com/paper/2606.28128/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 45 references that are in the map.
- First posted on arXiv 26 Jun 2026.

## Builds on (most cited first, 30 of 41)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [Revisiting Feature Prediction for Learning Visual Representations from Video](https://mlsanity.com/paper/2404.08471/) (2024)
- [Learning Universal Policies via Text-Guided Video Generation](https://mlsanity.com/paper/2302.00111/) (2023)
- [RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation](https://mlsanity.com/paper/2506.18088/) (2025)
- [World Action Models are Zero-shot Policies](https://mlsanity.com/paper/2602.15922/) (2026)
- [Fast-WAM: Do World Action Models Need Test-time Future Imagination?](https://mlsanity.com/paper/2603.16666/) (2026)
- [Causal World Modeling for Robot Control](https://mlsanity.com/paper/2601.21998/) (2026)
- [GR-2: A Generative Video-Language-Action Model with Web-Scale Knowledge for Robot Manipulation](https://mlsanity.com/paper/2410.06158/) (2024)
- [Video Prediction Policy: A Generalist Robot Policy with Predictive Visual Representations](https://mlsanity.com/paper/2412.14803/) (2024)
- [Seedance 1.0: Exploring the Boundaries of Video Generation Models](https://mlsanity.com/paper/2506.09113/) (2025)
- [LTX-2: Efficient Joint Audio-Visual Foundation Model](https://mlsanity.com/paper/2601.03233/) (2026)
- [RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation](https://mlsanity.com/paper/2311.01455/) (2023)
- [Video Depth Anything: Consistent Depth Estimation for Super-Long Videos](https://mlsanity.com/paper/2501.12375/) (2025)
- [Unified Video Action Model](https://mlsanity.com/paper/2503.00200/) (2025)
- [World Simulation with Video Foundation Models for Physical AI](https://mlsanity.com/paper/2511.00062/) (2025)
- [RoboDreamer: Learning Compositional World Models for Robot Imagination](https://mlsanity.com/paper/2404.12377/) (2024)
- [Ctrl-World: A Controllable Generative World Model for Robot Manipulation](https://mlsanity.com/paper/2510.10125/) (2025)
- [Cosmos 3: Omnimodal World Models for Physical AI](https://mlsanity.com/paper/2606.02800/) (2026)
- [HunyuanVideo 1.5 Technical Report](https://mlsanity.com/paper/2511.18870/) (2025)
- [Gen2Act: Human Video Generation in Novel Scenarios enables Generalizable Robot Manipulation](https://mlsanity.com/paper/2409.16283/) (2024)
- [Genie Envisioner: A Unified World Foundation Platform for Robotic Manipulation](https://mlsanity.com/paper/2508.05635/) (2025)
- [CoTracker3: Simpler and Better Point Tracking by Pseudo-Labelling Real Videos](https://mlsanity.com/paper/2410.11831/) (2024)
- [VideoREPA: Learning Physics for Video Generation through Relational Alignment with Foundation Models](https://mlsanity.com/paper/2505.23656/) (2025)
- [TesserAct: Learning 4D Embodied World Models](https://mlsanity.com/paper/2504.20995/) (2025)
- [Video Generators are Robot Policies](https://mlsanity.com/paper/2508.00795/) (2025)

## Built on by (most cited first, 10 of 10)

- [DC-WAM: Dynamic-Centric Visual Supervision and Reasoning for World-Action Models](https://mlsanity.com/paper/2607.25918/) (2026)
- [IMPACT: Attention Is the Interaction Map for Scalable Interaction-Aware World Model Training](https://mlsanity.com/paper/2609.00161/) (2026)
- [SCOPE: Score-Isolated Agentic Optimization for Video World Models](https://mlsanity.com/paper/2608.15043/) (2026)
- [ConfAL-WM: Confidence-Guided Active Learning for Action-Conditioned World Models](https://mlsanity.com/paper/2608.25572/) (2026)
- [DyMD: Preserving Interaction Dynamics through Distribution Matching Distillation in Few-Step Video World Models](https://mlsanity.com/paper/2609.31349/) (2026)
- [WorldLine: Action-Driven Visual Simulation for Robotic Manipulation](https://mlsanity.com/paper/2609.38059/) (2026)
- [KineWorld: Action-Induced Transport Fields for Embodied World Modeling](https://mlsanity.com/paper/2610.06349/) (2026)
- [SimForcing: Distilling Simulation Motion Priors into Real-Domain Robot World Models](https://mlsanity.com/paper/2610.06598/) (2026)
- [WorldAlign: Decoupled 4D Reward for World-Consistent Video Generation](https://mlsanity.com/paper/2610.12382/) (2026)
- [What 30,000 Hours of Ego-centric Video Does Not Teach](https://mlsanity.com/paper/2610.12464/) (2026)

## Abstract (arXiv)

Video generation models have emerged as a promising paradigm for embodied world simulation. However, both general-domain video generators and robot-specific data fine-tuned models can still produce physically implausible manipulations, including discontinuous motion trajectories and inconsistent robot-object interactions, which limits their reliability as world simulators. Through extensive experiments, we find that such physical instability mainly arises from two factors: deformation of moving objects and implausible spatio-temporal correlations among interacting entities, particularly during contact. Building on this observation, we propose PhysisForcing, a scalable training framework that strengthens physical consistency by focusing supervision on physics-informative regions through joint optimization of pixel-level and semantic-level features. The framework consists of a pixel-level trajectory alignment loss, which supervises DiT features using reference point trajectories, and a semantic-level relational alignment loss, which aligns DiT features with inter-region relations extracted from a frozen video understanding encoder. Extensive experiments on R-Bench, PAI-Bench, and EZS-Bench show that PhysisForcing consistently improves embodied video generation over strong baselines, improving the Wan2.2-I2V-A14B and Cosmos3-Nano base models on R-Bench by 22.3% and 9.2% (7.1% and 3.7% over vanilla finetuning), with the Cosmos3-Nano variant attaining the best overall score. Beyond generation, as a world model under the WorldArena action-planner protocol it raises the closed-loop success rate from 16.0% to 24.0% and further improves downstream policy success, indicating that physically aligned video models yield stronger representations for robotic manipulation.
