# Structured-Li-GS: Structured 3D Gaussians Splatting with LiDAR Incorporation and Spatial Constraints

arXiv: https://arxiv.org/abs/2606.27509 · HTML: https://mlsanity.com/paper/2606.27509/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 19 references that are in the map.
- First posted on arXiv 25 Jun 2026.

## Builds on (most cited first, 13 of 13)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering](https://mlsanity.com/paper/2312.00109/) (2023)
- [A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets](https://mlsanity.com/paper/2406.12080/) (2024)
- [FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry](https://mlsanity.com/paper/2408.14035/) (2024)
- [LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering](https://mlsanity.com/paper/2401.14857/) (2024)
- [FAST-LIVO: Fast and Tightly-coupled Sparse-Direct LiDAR-Inertial-Visual Odometry](https://mlsanity.com/paper/2203.00893/) (2022)
- [LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstruction](https://mlsanity.com/paper/2409.12899/) (2024)
- [Hilti-Oxford Dataset: A Millimetre-Accurate Benchmark for Simultaneous Localization and Mapping](https://mlsanity.com/paper/2208.09825/) (2022)
- [AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field](https://mlsanity.com/paper/2405.12369/) (2024)
- [MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenes](https://mlsanity.com/paper/2404.04026/) (2024)
- [Fast 3D Line Segment Detection From Unorganized Point Cloud](https://mlsanity.com/paper/1901.02532/) (2019)
- [LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering](https://mlsanity.com/paper/2409.16296/) (2024)

## Built on by (most cited first, 1 of 1)

- [GS-CPE: Unified 6-Degree-of-Freedom Camera Pose Estimation via 3D Gaussian Splatting](https://mlsanity.com/paper/2608.10938/) (2026)

## Abstract (arXiv)

In this study, we develop a Structured framework for Gaussian Splatting (3DGS) with LiDAR integration (Structured-Li-GS). It is a lightweight Gaussian Splatting pipeline that leverages LiDAR-inertial-visual SLAM. Structured-Li-GS achieves high-quality 3D reconstructions with fewer Gaussians by training on accurate, dense, colorized point clouds. Gaussian primitives are anchored using sub-sampled point clouds, and their ellipsoidal parameters are initialized from local surface geometry. Our training strategy integrates a comprehensive set of loss terms, including photometric, flattening, offset, depth, and normal losses, guided by the dense point cloud, enabling accurate reconstruction without Gaussian densification. This approach produces up-to-scale, high-fidelity results with a moderate model size. For experimental validation, we develop a custom hardware-synchronized LiDAR-camera handheld scanner. Experiments on both benchmark datasets and our real-world in-house dataset demonstrate that Structured-Li-GS surpasses state-of-the-art methods while using fewer Gaussians.
