# SidConArena: An Environment Evaluating Agents in Open-Ended,Positive-Sum Bargaining Game

arXiv: https://arxiv.org/abs/2606.27397 · HTML: https://mlsanity.com/paper/2606.27397/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 19 of its 29 references that are in the map.
- First posted on arXiv 24 Jun 2026.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 19 of 19)

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- [NLP Evaluation in trouble: On the Need to Measure LLM Data Contamination for each Benchmark](https://mlsanity.com/paper/2310.18018/) (2023)
- [AgentBoard: An Analytical Evaluation Board of Multi-turn LLM Agents](https://mlsanity.com/paper/2401.13178/) (2024)
- [Large Language Models Empowered Agent-based Modeling and Simulation: A Survey and Perspectives](https://mlsanity.com/paper/2312.11970/) (2023)
- [Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Game](https://mlsanity.com/paper/2310.18940/) (2023)
- [Generative agent-based modeling with actions grounded in physical, social, or digital space using Concordia](https://mlsanity.com/paper/2312.03664/) (2023)
- [SmartPlay: A Benchmark for LLMs as Intelligent Agents](https://mlsanity.com/paper/2310.01557/) (2023)
- [How Well Can LLMs Negotiate? NegotiationArena Platform and Analysis](https://mlsanity.com/paper/2402.05863/) (2024)
- [GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents](https://mlsanity.com/paper/2406.06613/) (2024)
- [Large Language Models Play StarCraft II: Benchmarks and A Chain of Summarization Approach](https://mlsanity.com/paper/2312.11865/) (2023)
- [No Press Diplomacy: Modeling Multi-Agent Gameplay](https://mlsanity.com/paper/1909.02128/) (2019)
- [Do These LLM Benchmarks Agree? Fixing Benchmark Evaluation with BenchBench](https://mlsanity.com/paper/2407.13696/) (2024)
- [Simulating Financial Market via Large Language Model based Agents](https://mlsanity.com/paper/2406.19966/) (2024)
- [AdaSociety: An Adaptive Environment with Social Structures for Multi-Agent Decision-Making](https://mlsanity.com/paper/2411.03865/) (2024)
- [Can A Society of Generative Agents Simulate Human Behavior and Inform Public Health Policy? A Case Study on Vaccine Hesitancy](https://mlsanity.com/paper/2503.09639/) (2025)
- [Game Reasoning Arena: A Framework and Benchmark for Assessing Reasoning Capabilities of Large Language Models via Game Play](https://mlsanity.com/paper/2508.03368/) (2025)
- [A Visualized Framework for Event Cooperation with Generative Agents](https://mlsanity.com/paper/2509.13011/) (2025)

## Abstract (arXiv)

Evaluating LLM agents requires dynamic environments that go beyond static reasoning and zero-sum games. Real-world economic interaction is often open-ended and mixed-motive: agents must negotiate, create positive-sum surplus, compete for scarce assets, and plan under delayed returns. We introduce SidConArena, a new benchmark framework for evaluating LLM agents in open-ended, positive-sum bargaining. SidConArena formalizes a multi-player economy as a finite-horizon partially observable stochastic game with three coupled phases: natural-language negotiation with binding trades, deterministic converter-based production, and sealed-bid auctions for long-term assets. The framework combines structured observations, phase-aware agent dispatching, a neural-symbolic action interface, and asynchronous execution, enabling free-form interaction while preserving rule-grounded evaluation. Across homogeneous and heterogeneous tournaments, stronger frontier models achieve higher economic outcomes, yet agents still misvalue resources, bargain passively, and remain limited in long-horizon investment planning.
