# SatSplatDiff: Geometry-preserving generative refinement for high-fidelity satellite Gaussian Splatting

arXiv: https://arxiv.org/abs/2606.27223 · HTML: https://mlsanity.com/paper/2606.27223/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 25 of its 58 references that are in the map.
- First posted on arXiv 25 Jun 2026.

## Builds on (most cited first, 25 of 25)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Rethinking FID: Towards a Better Evaluation Metric for Image Generation](https://mlsanity.com/paper/2401.09603/) (2023)
- [DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization](https://mlsanity.com/paper/2403.06912/) (2024)
- [The Role of ImageNet Classes in Fr'echet Inception Distance](https://mlsanity.com/paper/2203.06026/) (2022)
- [VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction](https://mlsanity.com/paper/2402.17427/) (2024)
- [CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians](https://mlsanity.com/paper/2404.01133/) (2024)
- [Sat-NeRF: Learning Multi-View Satellite Photogrammetry With Transient Objects and Shadow Modeling Using RPC Cameras](https://mlsanity.com/paper/2203.08896/) (2022)
- [Semantic Stereo for Incidental Satellite Images](https://mlsanity.com/paper/1811.08739/) (2018)
- [Shadow Neural Radiance Fields for Multi-view Satellite Photogrammetry](https://mlsanity.com/paper/2104.09877/) (2021)
- [Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction](https://mlsanity.com/paper/2305.15171/) (2023)
- [FlowR: Flowing from Sparse to Dense 3D Reconstructions](https://mlsanity.com/paper/2504.01647/) (2025)
- [Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery](https://mlsanity.com/paper/2510.15869/) (2025)
- [SAT-NGP : Unleashing Neural Graphics Primitives for Fast Relightable Transient-Free 3D reconstruction from Satellite Imagery](https://mlsanity.com/paper/2403.18711/) (2024)
- [SkySplat: Generalizable 3D Gaussian Splatting from Multi-Temporal Sparse Satellite Images](https://mlsanity.com/paper/2508.09479/) (2025)
- [Sat-DN: Implicit Surface Reconstruction from Multi-View Satellite Images with Depth and Normal Supervision](https://mlsanity.com/paper/2502.08352/) (2025)
- [From Orbit to Ground: Generative City Photogrammetry from Extreme Off-Nadir Satellite Images](https://mlsanity.com/paper/2512.07527/) (2025)
- [ShadowGS: Shadow-Aware 3D Gaussian Splatting for Satellite Imagery](https://mlsanity.com/paper/2601.00939/) (2026)
- [HAD: Hallucination-Aware Diffusion Priors for 3D Reconstruction](https://mlsanity.com/paper/2605.16873/) (2026)

## Abstract (arXiv)

Gaussian Splatting has been recently explored for satellite 3D reconstruction, demonstrating flexibility and efficiency in representing radiometrically diverse satellite scenes. However, the limited top viewpoint of satellite imagery results in insufficient supervision on building facades, leaving surface holes and degraded visual fidelity. Generative refinement, which leverages pretrained generative priors to iteratively refine and update the rendered images used as supervision targets, has recently been investigated to improve the visual fidelity of Gaussian-rendered images. However, since these models refine each view independently, the resulting images can generate hallucinations and break photo-consistency, leading to geometric degradation. To address these limitations, we propose SatSplatDiff, which aims to minimize geometric degradation prevalent in generative refinement. Building on photogrammetric DSM initialization and 2DGS-based shadow casting established in our prior work SatSplat, we first introduce monocular depth supervision and multi-scale geometric refinement to establish a geometrically accurate and well-regularized surface representation. We then apply shadow-guided generative refinement, where geometrically calculated shadow maps guide the Gaussians to maintain consistency with the underlying geometry, improving visual fidelity while reducing geometric degradation. Extensive evaluations on the IARPA2016 and DFC2019 datasets demonstrate state-of-the-art performance, reducing geometric MAE by up to 18% and improving visual fidelity (FID-CLIP) by 28-45% over existing baselines. Our method delivers up to 5x resolution enhancement with minimal hallucination and sensor-consistent appearance, demonstrating seamless cross-tile consistency and strong scalability for large-scale reconstruction. Source code is available at https://github.com/GDAOSU/SatSplatDiff
