# SubdivAR: Autoregressive Next-Scale Prediction for Neural Mesh Subdivision

arXiv: https://arxiv.org/abs/2606.27088 · HTML: https://mlsanity.com/paper/2606.27088/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 53 references that are in the map.
- First posted on arXiv 25 Jun 2026.

## Builds on (most cited first, 30 of 36)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [SwinIR: Image Restoration Using Swin Transformer](https://mlsanity.com/paper/2108.10257/) (2021)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [Deeper Insights into Graph Convolutional Networks for Semi-Supervised Learning](https://mlsanity.com/paper/1801.07606/) (2018)
- [Visual Autoregressive Modeling: Scalable Image Generation via Next-Scale Prediction](https://mlsanity.com/paper/2404.02905/) (2024)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [Learning Mesh-Based Simulation with Graph Networks](https://mlsanity.com/paper/2010.03409/) (2020)
- [Structured 3D Latents for Scalable and Versatile 3D Generation](https://mlsanity.com/paper/2412.01506/) (2024)
- [Convolutional Occupancy Networks](https://mlsanity.com/paper/2003.04618/) (2020)
- [Geometric deep learning on graphs and manifolds using mixture model CNNs](https://mlsanity.com/paper/1611.08402/) (2016)
- [Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis](https://mlsanity.com/paper/2111.04276/) (2021)
- [3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models](https://mlsanity.com/paper/2301.11445/) (2023)
- [CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets](https://mlsanity.com/paper/2406.13897/) (2024)
- [Activating More Pixels in Image Super-Resolution Transformer](https://mlsanity.com/paper/2205.04437/) (2022)
- [InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models](https://mlsanity.com/paper/2404.07191/) (2024)
- [Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation](https://mlsanity.com/paper/2501.12202/) (2025)
- [3D-FUTURE: 3D Furniture shape with TextURE](https://mlsanity.com/paper/2009.09633/) (2020)
- [MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers](https://mlsanity.com/paper/2311.15475/) (2023)
- [TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models](https://mlsanity.com/paper/2502.06608/) (2025)
- [PU-Net: Point Cloud Upsampling Network](https://mlsanity.com/paper/1801.06761/) (2018)
- [Using Shape to Categorize: Low-Shot Learning with an Explicit Shape Bias](https://mlsanity.com/paper/2101.07296/) (2021)
- [PU-GCN: Point Cloud Upsampling using Graph Convolutional Networks](https://mlsanity.com/paper/1912.03264/) (2019)
- [SpiralNet++: A Fast and Highly Efficient Mesh Convolution Operator](https://mlsanity.com/paper/1911.05856/) (2019)
- [Subdivision-Based Mesh Convolution Networks](https://mlsanity.com/paper/2106.02285/) (2021)

## Built on by (most cited first, 1 of 1)

- [MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation](https://mlsanity.com/paper/2609.38985/) (2026)

## Abstract (arXiv)

Mesh subdivision is a fundamental operation for converting coarse, editable meshes into high-resolution surfaces, with broad applications in digital asset creation. Classical rule-based schemes rely on fixed local refinement rules and often produce over-smoothed surfaces. Recent neural subdivision methods improve detail synthesis, but remain constrained by local modeling and exhibit limited generalizability. We present SubdivAR, a neural mesh subdivision framework based on our proposed Mesh Autoregressive Representation (MAR). MAR arranges meshes at different subdivision levels into an ordered scale sequence, reformulating subdivision as autoregressive next-scale prediction. To support this formulation, we introduce a Hybrid Topology-Aware Transformer that combines global semantic attention with topology-constrained local feature aggregation. SubdivAR adopts a next-scale coordinate prediction paradigm, regressing vertex offsets at each refinement stage to preserve subdivision topology while recovering fine-grained geometric details. To enable reliable learning, we construct FII-40K, a curated dataset of nearly 40,000 high-quality meshes with multi-level subdivision supervision. Experiments show that SubdivAR outperforms state-of-the-art baselines, reducing Hausdorff Distance and Chamfer Distance by 18.8% and 14.2%, respectively, and demonstrates strong robustness on complex open-surface geometries.
