# LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing

arXiv: https://arxiv.org/abs/2606.26740 · HTML: https://mlsanity.com/paper/2606.26740/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Builds on 69 of its 73 references that are in the map.
- First posted on arXiv 25 Jun 2026.

## Builds on (most cited first, 30 of 69)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Token Merging: Your ViT But Faster](https://mlsanity.com/paper/2210.09461/) (2022)
- [Training Diffusion Models with Reinforcement Learning](https://mlsanity.com/paper/2305.13301/) (2023)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [VACE: All-in-One Video Creation and Editing](https://mlsanity.com/paper/2503.07598/) (2025)
- [FateZero: Fusing Attentions for Zero-shot Text-based Video Editing](https://mlsanity.com/paper/2303.09535/) (2023)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)
- [InstaFlow: One Step is Enough for High-Quality Diffusion-Based Text-to-Image Generation](https://mlsanity.com/paper/2309.06380/) (2023)
- [DeepCache: Accelerating Diffusion Models for Free](https://mlsanity.com/paper/2312.00858/) (2023)
- [Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videos](https://mlsanity.com/paper/2304.01186/) (2023)
- [MAGI-1: Autoregressive Video Generation at Scale](https://mlsanity.com/paper/2505.13211/) (2025)
- [SDXL-Lightning: Progressive Adversarial Diffusion Distillation](https://mlsanity.com/paper/2402.13929/) (2024)
- [StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text](https://mlsanity.com/paper/2403.14773/) (2024)
- [Rolling Forcing: Autoregressive Long Video Diffusion in Real Time](https://mlsanity.com/paper/2509.25161/) (2025)
- [SkyReels-V2: Infinite-length Film Generative Model](https://mlsanity.com/paper/2504.13074/) (2025)
- [Taming Rectified Flow for Inversion and Editing](https://mlsanity.com/paper/2411.04746/) (2024)
- [Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generation](https://mlsanity.com/paper/2602.02214/) (2026)
- [Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation](https://mlsanity.com/paper/2406.01900/) (2024)
- [Diffusion Adversarial Post-Training for One-Step Video Generation](https://mlsanity.com/paper/2501.08316/) (2025)
- [VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memory](https://mlsanity.com/paper/2506.18903/) (2025)

## Built on by (most cited first, 15 of 15)

- [SolarWM: Open Data and Scalable Training for Long-Horizon Video World Models](https://mlsanity.com/paper/2609.02886/) (2026)
- [LiveLight: Real-time Streaming Video Relighting with Interactive Control](https://mlsanity.com/paper/2608.01771/) (2026)
- [JoyAI-Video-Edit: Real-Time Open-Ended Video Editing with Autoregressive Diffusion](https://mlsanity.com/paper/2608.03974/) (2026)
- [Vidu S2: Real-Time Interactive, Editable, and Spatial Video Generation](https://mlsanity.com/paper/2609.11638/) (2026)
- [Instruction-Based Video Editing by Repurposing an Image Editing Model](https://mlsanity.com/paper/2608.14790/) (2026)
- [EditStream: A Unified Autoregressive Framework for Interactive Video Generation and Editing](https://mlsanity.com/paper/2608.21424/) (2026)
- [MSEditor: Toward Consistent Multi-Shot Video Editing](https://mlsanity.com/paper/2608.17559/) (2026)
- [SubjectAnchor: Subject-Aware Memory-to-Video for Multi-Shot Storytelling](https://mlsanity.com/paper/2609.34502/) (2026)
- [ContextMaster: Interactive Multi-Shot Video Creation via Fixed-Budget Sparse Context Routing](https://mlsanity.com/paper/2608.04956/) (2026)
- [InfinityEdit: Infinite Video Editing with a Lightweight Edit-Ignition Adapter](https://mlsanity.com/paper/2608.20910/) (2026)
- [EditaLive! Unified Character Video Editing for Live Streaming](https://mlsanity.com/paper/2608.27123/) (2026)
- [Edit-VAR: Taming Visual Autoregressive Model for Precise Video Editing](https://mlsanity.com/paper/2609.21268/) (2026)
- [Streaming Video Editing with Easy Adaptation](https://mlsanity.com/paper/2609.24788/) (2026)
- [LongLive-Plug: Once-for-All Distillation for Video Generation](https://mlsanity.com/paper/2609.38154/) (2026)
- [No Corners Cut: State-Grounded Transitions for Mid-Stream Prompt Switches in Video Generation](https://mlsanity.com/paper/2609.38691/) (2026)

## Abstract (arXiv)

Streaming video editing has made rapid progress, yet practical deployment is still limited by two core issues: maintaining stable backgrounds and non-edited regions over time, and achieving the low latency required for real-time interactive scenarios. Meanwhile, recent streaming video generation methods are mostly developed for synthesis and cannot be directly applied to editing due to the strict preservation requirement and region-specific control. In this work, we present a novel streaming video editing framework that performs causal, frame-by-frame editing with strong content preservation and real-time responsiveness. Our key design is a three-stage distillation pipeline that progressively transfers editing capability from a powerful bidirectional foundation model to an efficient unidirectional streaming editor, enabling stable long-horizon edits without sacrificing visual fidelity. To further support real-time deployment, we introduce an AR-oriented mask cache that reuses region-related computation across frames, substantially reducing redundant processing and accelerating inference. Finally, we establish a dedicated benchmark for streaming video editing. Extensive evaluations demonstrate that our method achieves state-of-the-art visual quality among streaming baselines while drastically boosting inference speed to 12.66 FPS, making it suitable for interactive and augmented reality applications.
