# Optimizing CUDA like a Human: Micro-Profiling Tools as Expert Surrogates for LLM-Based GPU Kernel Optimization

arXiv: https://arxiv.org/abs/2606.26453 · HTML: https://mlsanity.com/paper/2606.26453/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 44 references that are in the map.
- First posted on arXiv 24 Jun 2026.

## Builds on (most cited first, 21 of 21)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [AlphaEvolve: A coding agent for scientific and algorithmic discovery](https://mlsanity.com/paper/2506.13131/) (2025)
- [LongBench v2: Towards Deeper Understanding and Reasoning on Realistic Long-context Multitasks](https://mlsanity.com/paper/2412.15204/) (2024)
- [KernelBench: Can LLMs Write Efficient GPU Kernels?](https://mlsanity.com/paper/2502.10517/) (2025)
- [Accessing GPT-4 level Mathematical Olympiad Solutions via Monte Carlo Tree Self-refine with LLaMa-3 8B](https://mlsanity.com/paper/2406.07394/) (2024)
- [TreeRL: LLM Reinforcement Learning with On-Policy Tree Search](https://mlsanity.com/paper/2506.11902/) (2025)
- [Tree Search for LLM Agent Reinforcement Learning](https://mlsanity.com/paper/2509.21240/) (2025)
- [CUDA Agent: Large-Scale Agentic RL for High-Performance CUDA Kernel Generation](https://mlsanity.com/paper/2602.24286/) (2026)
- [CudaForge: An Agent Framework with Hardware Feedback for CUDA Kernel Optimization](https://mlsanity.com/paper/2511.01884/) (2025)
- [AVO: Agentic Variation Operators for Autonomous Evolutionary Search](https://mlsanity.com/paper/2603.24517/) (2026)
- [GPU Kernel Scientist: An LLM-Driven Framework for Iterative Kernel Optimization](https://mlsanity.com/paper/2506.20807/) (2025)
- [Part-time Power Measurements: nvidia-smi's Lack of Attention](https://mlsanity.com/paper/2312.02741/) (2023)
- [KernelFoundry: Hardware-aware evolutionary GPU kernel optimization](https://mlsanity.com/paper/2603.12440/) (2026)
- [KernelBlaster: Continual Cross-Task CUDA Optimization via Memory-Augmented In-Context Reinforcement Learning](https://mlsanity.com/paper/2602.14293/) (2026)
- [DeepSearch: Overcome the Bottleneck of Reinforcement Learning with Verifiable Rewards via Monte Carlo Tree Search](https://mlsanity.com/paper/2509.25454/) (2025)
- [GrepSeek: Training Search Agents for Direct Corpus Interaction](https://mlsanity.com/paper/2605.29307/) (2026)
- [cuPilot: A Strategy-Coordinated Multi-agent Framework for CUDA Kernel Evolution](https://mlsanity.com/paper/2512.16465/) (2025)
- [StitchCUDA: An Automated Multi-Agents End-to-End GPU Programing Framework with Rubric-based Agentic Reinforcement Learning](https://mlsanity.com/paper/2603.02637/) (2026)
- [Making LLMs Optimize Multi-Scenario CUDA Kernels Like Experts](https://mlsanity.com/paper/2603.07169/) (2026)
- [OptiML: An End-to-End Framework for Program Synthesis and CUDA Kernel Optimization](https://mlsanity.com/paper/2602.12305/) (2026)

## Built on by (most cited first, 4 of 4)

- [Exploit More, Explore Smarter for Budget-Constrained Agentic Search](https://mlsanity.com/paper/2608.23848/) (2026)
- [Think Before You Grid-Search: Floor-First Triage for LLM Serving](https://mlsanity.com/paper/2607.05876/) (2026)
- [Learning Exact NVIDIA SASS Encoders with mathbbF2 Linear Algebra](https://mlsanity.com/paper/2608.20532/) (2026)
- [RoofLang: Enabling AI-Driven Architecting of LLM Inference Systems](https://mlsanity.com/paper/2609.12551/) (2026)

## Abstract (arXiv)

We present KernelPro, a closed-loop multi-agent system that automatically generates, profiles, and iteratively optimizes GPU kernel code by integrating large language model (LLM) code generation with hardware profiler feedback and pluggable bottleneck detection tools. KernelPro introduces four contributions: (1) a semantic feedback operator that encodes expert heuristics as pluggable micro-profiling tools, transforming raw hardware metrics into actionable natural language guidance; (2) a two-stage tool invocation architecture where roofline-based bottleneck classification filters which specialized analysis tools execute, combining kernel-level (ncu), instruction-level (SASS), and system-level (nsys) profiling; (3) a domain-adapted MCTS with progressive widening, asymmetric branching, log-reward calibration, dead-end pruning, and search memory for cross-iteration learning; and (4) direct CuTe source-level code generation via autonomous code search over the CUTLASS/CuTe codebase. On KernelBench, KernelPro achieves geometric mean speedups of 2.42x/4.69x/5.30x on Levels 1/2/3, establishing state-of-the-art performance across all difficulty levels. On VeOmni's expert-optimized MoE training kernels, KernelPro achieves 1.23x over hand-tuned Triton by generating a from-scratch raw-CUDA+CuTe Hopper WGMMA kernel. Ablation studies demonstrate that each design component independently and significantly improves optimization quality: micro-profiling tools (p < 0.0001 vs raw metrics), MCTS search (26% higher geometric mean vs greedy, p = 0.004), and proactive tool orchestration (23% improvement, p = 0.035). Finally, KernelPro is the first CUDA kernel coding agent to optimize energy efficiency beyond the speed-only focus of prior systems, demonstrating an 11.6% measured energy reduction at matched speed.
