# Decoupling Semantics and Geometric Grounding: Spatial Visual Prompts for Language-Conditioned Imitation Learning

arXiv: https://arxiv.org/abs/2606.25360 · HTML: https://mlsanity.com/paper/2606.25360/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in 3D and spatial-aware VLA, one of 13 directions in Vision-language-action models.
- Builds on 15 of its 15 references that are in the map.
- First posted on arXiv 24 Jun 2026.

## Placed in

- Vision-language-action models / [3D and spatial-aware VLA](https://mlsanity.com/vla/3d-and-spatial-aware-vla/)
- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 15 of 15)

- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation](https://mlsanity.com/paper/2506.18088/) (2025)
- [ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulation](https://mlsanity.com/paper/2409.01652/) (2024)
- [MOKA: Open-World Robotic Manipulation through Mark-Based Visual Prompting](https://mlsanity.com/paper/2403.03174/) (2024)
- [RoboGround: Robotic Manipulation with Grounded Vision-Language Priors](https://mlsanity.com/paper/2504.21530/) (2025)
- [VP-VLA: Visual Prompting as an Interface for Vision-Language-Action Models](https://mlsanity.com/paper/2603.22003/) (2026)
- [AimBot: A Simple Auxiliary Visual Cue to Enhance Spatial Awareness of Visuomotor Policies](https://mlsanity.com/paper/2508.08113/) (2025)
- [CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguity](https://mlsanity.com/paper/2506.16652/) (2025)
- [More than A Point: Capturing Uncertainty with Adaptive Affordance Heatmaps for Spatial Grounding in Robotic Tasks](https://mlsanity.com/paper/2510.10912/) (2025)

## Built on by (most cited first, 1 of 1)

- [KAM-WM: Kinematic Affordance Maps from Latent World Models for Robot Manipulation](https://mlsanity.com/paper/2607.04652/) (2026)

## Abstract (arXiv)

Visual imitation policies must learn which image regions matter for action, whether applying the same operation to different objects or selecting a language-specified target. We introduce ResCue (Residual Spatial Cueing), which converts language-derived target information into a spatial condition for visual policy learning. Pretrained grounding produces a target mask; an independent cue encoder adds its features to spatial RGB features before further visual processing and pooling. This retains scene context while making the target explicit. With Diffusion Policy (DP), ResCue achieves 56.5% average success across 15 simulated tasks, versus 33.1% for DP and 40.% for the strongest baseline, π0, with gains in both ordinary manipulation and instruction-dependent object selection. On three real-world bimanual tasks, it reaches 60.0%, compared with 31.7% for π0. Matched-mask ablations favor residual fusion over input-level and pooled alternatives, while test-time interventions show that target-correct guidance matters for execution.
