# Stagnant Neuron: Towards Understanding the Plasticity Loss in Multi-Agent Reinforcement Learning Value Factorization Methods

arXiv: https://arxiv.org/abs/2606.25335 · HTML: https://mlsanity.com/paper/2606.25335/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 39 references that are in the map.
- First posted on arXiv 24 Jun 2026.

## Builds on (most cited first, 30 of 30)

- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Memory Aware Synapses: Learning what (not) to forget](https://mlsanity.com/paper/1711.09601/) (2017)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [PackNet: Adding Multiple Tasks to a Single Network by Iterative Pruning](https://mlsanity.com/paper/1711.05769/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [The Primacy Bias in Deep Reinforcement Learning](https://mlsanity.com/paper/2205.07802/) (2022)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [The Dormant Neuron Phenomenon in Deep Reinforcement Learning](https://mlsanity.com/paper/2302.12902/) (2023)
- [Understanding plasticity in neural networks](https://mlsanity.com/paper/2303.01486/) (2023)
- [Graph Convolutional Reinforcement Learning](https://mlsanity.com/paper/1810.09202/) (2018)
- [SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2212.07489/) (2022)
- [A Definition of Continual Reinforcement Learning](https://mlsanity.com/paper/2307.11046/) (2023)
- [Qatten: A General Framework for Cooperative Multiagent Reinforcement Learning](https://mlsanity.com/paper/2002.03939/) (2020)
- [Continual Backprop: Stochastic Gradient Descent with Persistent Randomness](https://mlsanity.com/paper/2108.06325/) (2021)
- [Deep Reinforcement Learning with Plasticity Injection](https://mlsanity.com/paper/2305.15555/) (2023)
- [Pseudo-Rehearsal: Achieving Deep Reinforcement Learning without Catastrophic Forgetting](https://mlsanity.com/paper/1812.02464/) (2018)
- [UPDeT: Universal Multi-agent Reinforcement Learning via Policy Decoupling with Transformers](https://mlsanity.com/paper/2101.08001/) (2021)
- [Learning Continually by Spectral Regularization](https://mlsanity.com/paper/2406.06811/) (2024)
- [DFAC Framework: Factorizing the Value Function via Quantile Mixture for Multi-Agent Distributional Q-Learning](https://mlsanity.com/paper/2102.07936/) (2021)
- [RiskQ: Risk-sensitive Multi-Agent Reinforcement Learning Value Factorization](https://mlsanity.com/paper/2311.01753/) (2023)
- [Neuroplastic Expansion in Deep Reinforcement Learning](https://mlsanity.com/paper/2410.07994/) (2024)
- [Measure gradients, not activations! Enhancing neuronal activity in deep reinforcement learning](https://mlsanity.com/paper/2505.24061/) (2025)
- [MEAL: A Benchmark for Continual Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2506.14990/) (2025)
- [Experience Replay Addresses Loss of Plasticity in Continual Learning](https://mlsanity.com/paper/2503.20018/) (2025)
- [Retaining Suboptimal Actions to Follow Shifting Optima in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2602.17062/) (2026)

## Abstract (arXiv)

Multi-Agent Reinforcement Learning (MARL) value factorization methods can suffer from a loss of plasticity, gradually failing to adapt when transferring to new task instances. We trace this issue to stagnant neurons, units whose gradient updates become negligibly small relative to their weights, thereby hindering learning. While existing plasticity injection methods exist, they prove ineffective for such neurons. To address this, we propose Knowledge-retentive Neuron-level PlastIcity Focusing InjEction (KNIFE), a novel method that directly targets stagnant neurons. KNIFE replaces each stagnant neuron with a composite unit comprising three specialized components: a frozen knowledge neuron to preserve acquired knowledge, a re-initialized active neuron to restore learning capacity, and a compensation neuron to ensure the combined output matches the original, thus maintaining previous learned cooperation knowledge. Extensive experiments on SMACv2, predator-prey, and matrix games demonstrate that KNIFE significantly outperforms state-of-the-art plasticity injection methods.
