# LaGO: Latent Action Guidance for Online Reinforcement Learning

arXiv: https://arxiv.org/abs/2606.24669 · HTML: https://mlsanity.com/paper/2606.24669/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 9 of its 14 references that are in the map.
- First posted on arXiv 23 Jun 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 9 of 9)

- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Reasoning with Language Model is Planning with World Model](https://mlsanity.com/paper/2305.14992/) (2023)
- [Emergent World Representations: Exploring a Sequence Model Trained on a Synthetic Task](https://mlsanity.com/paper/2210.13382/) (2022)
- [Grounding Large Language Models in Interactive Environments with Online Reinforcement Learning](https://mlsanity.com/paper/2302.02662/) (2023)
- [WebEvolver: Enhancing Web Agent Self-Improvement with Coevolving World Model](https://mlsanity.com/paper/2504.21024/) (2025)
- [Emergent Representations of Program Semantics in Language Models Trained on Programs](https://mlsanity.com/paper/2305.11169/) (2023)
- [OccuBench: Evaluating AI Agents on Real-World Professional Tasks via Language Environment Simulation](https://mlsanity.com/paper/2604.10866/) (2026)
- [Knowledgeable Agents by Offline Reinforcement Learning from Large Language Model Rollouts](https://mlsanity.com/paper/2404.09248/) (2024)

## Abstract (arXiv)

Large language models (LLMs) have shown strong potential for planning and sequential decision-making, but prior work often relies on using them as direct controllers, which requires precise action generation and can be unreliable in practice. This paper proposes Latent Action Guidance for Online Reinforcement Learning (LaGO), a framework that uses a pretrained LLM as a latent action prior to softly guide online policy optimization, rather than treating the LLM as an explicit planner or controller. Experiments on both a discrete-control benchmark, CLEVR-Robot, and a continuous-control benchmark, Meta-World, demonstrate that LaGO consistently improves both reward and success rate over Vanilla PPO. In particular, LaGO increases the average success rate from 15.1% to 27.2% on CLEVR-Robot and from 2.7% to 15.2% on Meta-World. Our analysis further shows that stronger pretrained LLMs provide more effective guidance, suggesting that LLM knowledge can improve planning and online decision-making.
