# AutoDex: An Automated Real-World System for Dexterous Grasping Data Collection

arXiv: https://arxiv.org/abs/2606.23689 · HTML: https://mlsanity.com/paper/2606.23689/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 39 references that are in the map.
- First posted on arXiv 22 Jun 2026.

## Builds on (most cited first, 30 of 33)

- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects](https://mlsanity.com/paper/2312.08344/) (2023)
- [Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collection](https://mlsanity.com/paper/1603.02199/) (2016)
- [DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation](https://mlsanity.com/paper/2403.07788/) (2024)
- [AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System](https://mlsanity.com/paper/2307.04577/) (2023)
- [DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulation](https://mlsanity.com/paper/2210.02697/) (2022)
- [UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy](https://mlsanity.com/paper/2303.00938/) (2023)
- [The Ingredients of Real-World Robotic Reinforcement Learning](https://mlsanity.com/paper/2004.12570/) (2020)
- [D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions](https://mlsanity.com/paper/2112.03028/) (2021)
- [FoundPose: Unseen Object Pose Estimation with Foundation Features](https://mlsanity.com/paper/2311.18809/) (2023)
- [Robot Learning on the Job: Human-in-the-Loop Autonomy and Learning During Deployment](https://mlsanity.com/paper/2211.08416/) (2022)
- [UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learning](https://mlsanity.com/paper/2304.00464/) (2023)
- [AutoRT: Embodied Foundation Models for Large Scale Orchestration of Robotic Agents](https://mlsanity.com/paper/2401.12963/) (2024)
- [Synthesizing Diverse and Physically Stable Grasps with Arbitrary Hand Structures using Differentiable Force Closure Estimator](https://mlsanity.com/paper/2104.09194/) (2021)
- [GraspXL: Generating Grasping Motions for Diverse Objects at Scale](https://mlsanity.com/paper/2403.19649/) (2024)
- [DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenes](https://mlsanity.com/paper/2410.23004/) (2024)
- [Real2Render2Real: Scaling Robot Data Without Dynamics Simulation or Robot Hardware](https://mlsanity.com/paper/2505.09601/) (2025)
- [Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable Simulation](https://mlsanity.com/paper/2306.08132/) (2023)
- [Self-Improving Robots: End-to-End Autonomous Visuomotor Reinforcement Learning](https://mlsanity.com/paper/2303.01488/) (2023)
- [RealDex: Towards Human-like Grasping for Robotic Dexterous Hand](https://mlsanity.com/paper/2402.13853/) (2024)
- [DDGC: Generative Deep Dexterous Grasping in Clutter](https://mlsanity.com/paper/2103.04783/) (2021)
- [Dex1B: Learning with 1B Demonstrations for Dexterous Manipulation](https://mlsanity.com/paper/2506.17198/) (2025)
- [DexTransfer: Real World Multi-fingered Dexterous Grasping with Minimal Human Demonstrations](https://mlsanity.com/paper/2209.14284/) (2022)
- [Learning Robust Real-World Dexterous Grasping Policies via Implicit Shape Augmentation](https://mlsanity.com/paper/2210.13638/) (2022)
- [BODex: Scalable and Efficient Robotic Dexterous Grasp Synthesis Using Bilevel Optimization](https://mlsanity.com/paper/2412.16490/) (2024)
- [So You Think You Can Scale Up Autonomous Robot Data Collection?](https://mlsanity.com/paper/2411.01813/) (2024)
- [GoTrack: Generic 6DoF Object Pose Refinement and Tracking](https://mlsanity.com/paper/2506.07155/) (2025)

## Built on by (most cited first, 1 of 1)

- [Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis](https://mlsanity.com/paper/2609.04096/) (2026)

## Abstract (arXiv)

Learning robust dexterous grasping requires real-world data that records the physical outcomes of grasp attempts. Such data is hard to obtain at scale: teleoperation yields valid physical outcomes but is slow and operator-biased, while simulation-based generation is cheap and scalable but cannot certify contact validity. A natural solution is to generate candidate grasps and verify them on real hardware, but this scales only if the entire collection loop (perception, execution, labeling, and reset) runs without human intervention. We present AutoDex, an automated real-world data-collection system that closes this loop: for each candidate from a replaceable generator, it localizes the object under severe hand-object occlusion with dense 20-camera perception, executes collision-monitored robot motions, labels lift-and-hold success or failure, and actively resets the object between trials to expose additional candidates across stable poses. The result is a reusable database of physically labeled grasp trials that downstream systems can query by retrieval and feasibility filtering. Using AutoDex, we collect 3,593 grasp trials across Allegro and Inspire hands on 100 diverse objects, with synchronized multi-view observations and robot-state logs. For a matched 500-trajectory collection, AutoDex requires 10.3 h versus 49.4 h for teleoperation, yielding a 4.8x throughput improvement, and grasps retrieved from the AutoDex-validated database succeed 76% versus 34% for simulation-only validation. Code and data will be publicly released.
