# Privacy-Preserving Person Re-Identification from Temporal Sequences with Transformer and Hungarian Optimization

arXiv: https://arxiv.org/abs/2606.23230 · HTML: https://mlsanity.com/paper/2606.23230/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 44 references that are in the map.
- First posted on arXiv 22 Jun 2026.

## Builds on (most cited first, 16 of 16)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Inception-v4, Inception-ResNet and the Impact of Residual Connections on Learning](https://mlsanity.com/paper/1602.07261/) (2016)
- [In Defense of the Triplet Loss for Person Re-Identification](https://mlsanity.com/paper/1703.07737/) (2017)
- [Performance Measures and a Data Set for Multi-Target, Multi-Camera Tracking](https://mlsanity.com/paper/1609.01775/) (2016)
- [Deep Learning for Person Re-identification: A Survey and Outlook](https://mlsanity.com/paper/2001.04193/) (2020)
- [Beyond Part Models: Person Retrieval with Refined Part Pooling (and a Strong Convolutional Baseline)](https://mlsanity.com/paper/1711.09349/) (2017)
- [Unlabeled Samples Generated by GAN Improve the Person Re-identification Baseline in vitro](https://mlsanity.com/paper/1701.07717/) (2017)
- [Skeleton-Based Action Recognition with Spatial Reasoning and Temporal Stack Learning](https://mlsanity.com/paper/1805.02335/) (2018)
- [Robust Depth-based Person Re-identification](https://mlsanity.com/paper/1703.09474/) (2017)
- [TranSG: Transformer-Based Skeleton Graph Prototype Contrastive Learning with Structure-Trajectory Prompted Reconstruction for Person Re-Identification](https://mlsanity.com/paper/2303.06819/) (2023)
- [Cross-Modal Distillation for RGB-Depth Person Re-Identification](https://mlsanity.com/paper/1810.11641/) (2018)
- [Hierarchical Skeleton Meta-Prototype Contrastive Learning with Hard Skeleton Mining for Unsupervised Person Re-Identification](https://mlsanity.com/paper/2307.12917/) (2023)
- [2D vs. 3D LiDAR-based Person Detection on Mobile Robots](https://mlsanity.com/paper/2106.11239/) (2021)
- [SimMC: Simple Masked Contrastive Learning of Skeleton Representations for Unsupervised Person Re-Identification](https://mlsanity.com/paper/2204.09826/) (2022)

## Abstract (arXiv)

Person re-identification (Re-ID) is a crucial task in surveillance and human behavior analysis, often used in public spaces such as transport hubs. Traditional RGB-based Re-ID methods raise privacy concerns and are highly sensitive to lighting variations and occlusion. In this paper, we propose a novel Re-ID approach that leverages depth images, which inherently obscures facial and other identifiable features, making it a privacy-preserving solution. Our method addresses the association problem between multiple views of individuals by applying the Hungarian algorithm, optimizing the matching process through minimization of the global cost across the distance matrix. We further enhance the approach by introducing temporal sequences of frames as input to a Transformer encoder architecture, which exploits both RGB and depth modalities. This architecture captures dynamic movement patterns, improving feature extraction and re-identification accuracy. Additionally, we employ batch hard triplet loss to enhance discriminative feature learning by focusing on the hardest samples. We evaluate both depth-only and RGB-D models on several top-view datasets, including TVPR2, GODPR, and BIWI RGBD-ID. Our results demonstrate that depth-only re-identification can achieve competitive performance compared to state-of-the-art methods, as measured by standard metrics such as Cumulative Matching Characteristics (CMC) and Mean Average Precision (mAP), while prioritizing privacy preservation.
