# TEXEDO : Test Time Scaling for Controller-aware Language-conditioned Humanoid Motion Generation

arXiv: https://arxiv.org/abs/2606.22998 · HTML: https://mlsanity.com/paper/2606.22998/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 12 of its 26 references that are in the map.
- First posted on arXiv 22 Jun 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 12 of 12)

- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameters](https://mlsanity.com/paper/2408.03314/) (2024)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion](https://mlsanity.com/paper/2508.08241/) (2025)
- [SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control](https://mlsanity.com/paper/2511.07820/) (2025)
- [RoboMonkey: Scaling Test-Time Sampling and Verification for Vision-Language-Action Models](https://mlsanity.com/paper/2506.17811/) (2025)
- [From Foresight to Forethought: VLM-In-the-Loop Policy Steering via Latent Alignment](https://mlsanity.com/paper/2502.01828/) (2025)
- [Kimodo: Scaling Controllable Human Motion Generation](https://mlsanity.com/paper/2603.15546/) (2026)
- [Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking](https://mlsanity.com/paper/2604.17335/) (2026)
- [Reimagination with Test-time Observation Interventions: Distractor-Robust World Model Predictions for Visual Model Predictive Control](https://mlsanity.com/paper/2506.16565/) (2025)
- [Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Control](https://mlsanity.com/paper/2603.27756/) (2026)
- [CLAW: Composable Language-Annotated Whole-body Motion Generation](https://mlsanity.com/paper/2604.11251/) (2026)

## Built on by (most cited first, 3 of 3)

- [Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training](https://mlsanity.com/paper/2609.26420/) (2026)
- [InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation](https://mlsanity.com/paper/2610.02196/) (2026)
- [CSF: Contextual Safety Filtering for Motion Generators](https://mlsanity.com/paper/2610.12467/) (2026)

## Abstract (arXiv)

Text-conditioned motion generation is a promising interface for programming humanoid robots, yet current generators are often trained on human motion datasets retargeted to robot morphologies. Although such data provides rich semantic and kinematic priors, it fails to capture the nuances of whole-body tracking controllers, including balance, contact dynamics, actuation limits, and controller-specific failure modes. As a result, generated motions can be semantically plausible but difficult or impossible for the robot to execute. We introduce TEXEDO, a test-time scaling framework for humanoid motion generation that improves motion quality without requiring a stronger underlying generator. Given a text prompt, TEXEDO samples multiple candidate motions from a pretrained text-conditioned generator and selects the best motion that is both executable and task-aligned. The reward model combines a dynamic feasibility verifier, distilled from whole-body tracking rollouts to predict physical executability, with a semantic alignment verifier that measures text-motion alignment in a learned co-embedding space. Our pipeline treats dynamic feasibility as a hard constraint and semantic alignment as the selection objective within the feasible set. Through large-scale simulation studies and real-world deployment on a Unitree G1 humanoid robot, we show that TEXEDO consistently improves both tracking fidelity and text alignment. These results demonstrate that grounded verification is an effective path toward deployable language-guided humanoid motion generation. Project website: https://jianuocao.github.io/TEXEDO/
