# Improving Robotic Imitation Learning via Trajectory Standardization

arXiv: https://arxiv.org/abs/2606.22907 · HTML: https://mlsanity.com/paper/2606.22907/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 20 of its 25 references that are in the map.
- First posted on arXiv 22 Jun 2026.

## Placed in

- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 20 of 20)

- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [CogACT: A Foundational Vision-Language-Action Model for Synergizing Cognition and Action in Robotic Manipulation](https://mlsanity.com/paper/2411.19650/) (2024)
- [FlowPolicy: Enabling Fast and Robust 3D Flow-based Policy via Consistency Flow Matching for Robot Manipulation](https://mlsanity.com/paper/2412.04987/) (2024)
- [Vision-Language-Action Models for Robotics: A Review Towards Real-World Applications](https://mlsanity.com/paper/2510.07077/) (2025)
- [Fighting Copycat Agents in Behavioral Cloning from Observation Histories](https://mlsanity.com/paper/2010.14876/) (2020)
- [What Matters for Adversarial Imitation Learning?](https://mlsanity.com/paper/2106.00672/) (2021)
- [Waypoint-Based Imitation Learning for Robotic Manipulation](https://mlsanity.com/paper/2307.14326/) (2023)
- [HYDRA: Hybrid Robot Actions for Imitation Learning](https://mlsanity.com/paper/2306.17237/) (2023)
- [Think Twice, Act Once: Token-Aware Compression and Action Reuse for Efficient Inference in Vision-Language-Action Models](https://mlsanity.com/paper/2505.21200/) (2025)
- [Eliciting Compatible Demonstrations for Multi-Human Imitation Learning](https://mlsanity.com/paper/2210.08073/) (2022)
- [VIEW: Visual Imitation Learning with Waypoints](https://mlsanity.com/paper/2404.17906/) (2024)
- [Waypoint-Based Reinforcement Learning for Robot Manipulation Tasks](https://mlsanity.com/paper/2403.13281/) (2024)
- [KeyWorld: Key Frame Reasoning Enables Effective and Efficient World Models](https://mlsanity.com/paper/2509.21027/) (2025)
- [VO-DP: Semantic-Geometric Adaptive Diffusion Policy for Vision-Only Robotic Manipulation](https://mlsanity.com/paper/2510.15530/) (2025)
- [Towards Balanced Behavior Cloning from Imbalanced Datasets](https://mlsanity.com/paper/2508.06319/) (2025)
- [Arc-Length-Based Warping for Robot Skill Synthesis from Multiple Demonstrations](https://mlsanity.com/paper/2410.13322/) (2024)

## Abstract (arXiv)

Imitation learning for robotic manipulation relies on large sets of human demonstration trajectories, which are often noisy and temporally irregular due to variable operator speed, intermittent pauses, and inconsistent action density. A common preprocessing strategy is time-uniform downsampling to shorten sequences, but it cannot effectively remove speed-induced non-uniformity or redundant pauses. This mismatch degrades data quality and hinders policy learning. To address this issue, we propose Information-Standardized Trajectory Resampling (ISR), an offline preprocessing method for effective imitation learning. ISR resamples each trajectory by enforcing approximately equal information distance between adjacent points. Specifically, we map trajectories onto an information-modulated Riemannian manifold and perform geodesic-equidistant parameterization. We construct an information-intensity field from velocity and acceleration norms: the velocity term removes small-motion redundancy, while the acceleration term preserves high-curvature and fine-manipulation phases. We evaluate ISR on three real-world manipulation tasks with mainstream imitation learning policies. Compared with the baseline time-uniform 3x downsampling, ISR improves task success rates by about 25%, remains robust across datasets collected from different operators, and reduces both dataset size and training cost. The code and videos are publicly available at https://d-robotics-ai-lab.github.io/isr.page.
