# Gen2Balance: Generative Balancing for Long-Tailed Video Action Recognition

arXiv: https://arxiv.org/abs/2606.22416 · HTML: https://mlsanity.com/paper/2606.22416/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 72 of its 97 references that are in the map.
- First posted on arXiv 21 Jun 2026.

## Builds on (most cited first, 30 of 72)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [mixup: Beyond Empirical Risk Minimization](https://mlsanity.com/paper/1710.09412/) (2017)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [CutMix: Regularization Strategy to Train Strong Classifiers with Localizable Features](https://mlsanity.com/paper/1905.04899/) (2019)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion](https://mlsanity.com/paper/2208.01618/) (2022)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [CoCa: Contrastive Captioners are Image-Text Foundation Models](https://mlsanity.com/paper/2205.01917/) (2022)
- [Qwen3 Embedding: Advancing Text Embedding and Reranking Through Foundation Models](https://mlsanity.com/paper/2506.05176/) (2025)
- [Class-Balanced Loss Based on Effective Number of Samples](https://mlsanity.com/paper/1901.05555/) (2019)
- [LVIS: A Dataset for Large Vocabulary Instance Segmentation](https://mlsanity.com/paper/1908.03195/) (2019)
- [Frozen in Time: A Joint Video and Image Encoder for End-to-End Retrieval](https://mlsanity.com/paper/2104.00650/) (2021)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Qwen-Image Technical Report](https://mlsanity.com/paper/2508.02324/) (2025)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [Decoupling Representation and Classifier for Long-Tailed Recognition](https://mlsanity.com/paper/1910.09217/) (2019)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Large-Scale Long-Tailed Recognition in an Open World](https://mlsanity.com/paper/1904.05160/) (2019)
- [Long-tail learning via logit adjustment](https://mlsanity.com/paper/2007.07314/) (2020)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation](https://mlsanity.com/paper/2307.06942/) (2023)
- [BBN: Bilateral-Branch Network with Cumulative Learning for Long-Tailed Visual Recognition](https://mlsanity.com/paper/1912.02413/) (2019)
- [Balanced Meta-Softmax for Long-Tailed Visual Recognition](https://mlsanity.com/paper/2007.10740/) (2020)
- [Synthetic Data from Diffusion Models Improves ImageNet Classification](https://mlsanity.com/paper/2304.08466/) (2023)
- [Is synthetic data from generative models ready for image recognition?](https://mlsanity.com/paper/2210.07574/) (2022)
- [Equalization Loss for Long-Tailed Object Recognition](https://mlsanity.com/paper/2003.05176/) (2020)
- [Long-tailed Recognition by Routing Diverse Distribution-Aware Experts](https://mlsanity.com/paper/2010.01809/) (2020)
- [Improving Calibration for Long-Tailed Recognition](https://mlsanity.com/paper/2104.00466/) (2021)

## Abstract (arXiv)

We address the problem of training on long-tailed data for video action recognition. We propose to augment the training set using a text-to-video generative model, conditioned on diverse text prompts grounded in action profiles and training exemplars. Our approach, called Gen2Balance, converts an imbalanced training set into a balanced combination of real and generated video clips. To effectively learn from such data, we employ a two-stage training strategy that mitigates domain shift and yields significant improvements. We evaluate on long-tailed versions of standard benchmarks: UCF-101 (UCF-LT) and a 100-class subset of Kinetics (K100-LT) selected to prioritise temporally challenging actions. Gen2Balance improves accuracy over the strongest baselines for long-tailed learning by 5.1% and 7.0% on the respective datasets. On rare actions from the RareAct dataset (e.g., cut keyboard), Gen2Balance improves accuracy by 31.9%, demonstrating effectiveness for scarce actions. By varying the amount of synthetic data added, we show that partial balancing already achieves 79% of the performance gains at 27% of the compute cost on K100-LT, highlighting the practical scalability of Gen2Balance.
