# Exploiting Neural Audio Codec Latents for Adversarial Audio Attacks

arXiv: https://arxiv.org/abs/2606.20893 · HTML: https://mlsanity.com/paper/2606.20893/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 33 references that are in the map.
- First posted on arXiv 18 Jun 2026.

## Builds on (most cited first, 22 of 22)

- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [SoundStream: An End-to-End Neural Audio Codec](https://mlsanity.com/paper/2107.03312/) (2021)
- [Speech Commands: A Dataset for Limited-Vocabulary Speech Recognition](https://mlsanity.com/paper/1804.03209/) (2018)
- [High Fidelity Neural Audio Compression](https://mlsanity.com/paper/2210.13438/) (2022)
- [AST: Audio Spectrogram Transformer](https://mlsanity.com/paper/2104.01778/) (2021)
- [ECAPA-TDNN: Emphasized Channel Attention, Propagation and Aggregation in TDNN Based Speaker Verification](https://mlsanity.com/paper/2005.07143/) (2020)
- [PANNs: Large-Scale Pretrained Audio Neural Networks for Audio Pattern Recognition](https://mlsanity.com/paper/1912.10211/) (2019)
- [High-Fidelity Audio Compression with Improved RVQGAN](https://mlsanity.com/paper/2306.06546/) (2023)
- [Audio Adversarial Examples: Targeted Attacks on Speech-to-Text](https://mlsanity.com/paper/1801.01944/) (2018)
- [Wave-U-Net: A Multi-Scale Neural Network for End-to-End Audio Source Separation](https://mlsanity.com/paper/1806.03185/) (2018)
- [A multi-device dataset for urban acoustic scene classification](https://mlsanity.com/paper/1807.09840/) (2018)
- [Deep Speaker: an End-to-End Neural Speaker Embedding System](https://mlsanity.com/paper/1705.02304/) (2017)
- [Banach Wasserstein GAN](https://mlsanity.com/paper/1806.06621/) (2018)
- [Learning from Between-class Examples for Deep Sound Recognition](https://mlsanity.com/paper/1711.10282/) (2017)
- [Unrestricted Adversarial Examples](https://mlsanity.com/paper/1809.08352/) (2018)
- [SirenAttack: Generating Adversarial Audio for End-to-End Acoustic Systems](https://mlsanity.com/paper/1901.07846/) (2019)
- [Enabling Fast and Universal Audio Adversarial Attack Using Generative Model](https://mlsanity.com/paper/2004.12261/) (2020)
- [Margin Matters: Towards More Discriminative Deep Neural Network Embeddings for Speaker Recognition](https://mlsanity.com/paper/1906.07317/) (2019)
- [Acoustic Scene Classification](https://mlsanity.com/paper/1411.3715/) (2014)
- [A Robust Approach for Securing Audio Classification Against Adversarial Attacks](https://mlsanity.com/paper/1904.10990/) (2019)
- [Breaking Audio Large Language Models by Attacking Only the Encoder: A Universal Targeted Latent-Space Audio Attack](https://mlsanity.com/paper/2512.23881/) (2025)

## Abstract (arXiv)

Deep learning-based audio classification systems, including automatic speaker verification, are vulnerable to adversarial attacks. Realistic real-time threat assessment remains difficult because optimization-based methods, such as projected gradient descent (PGD) and Carlini-Wagner, require costly iterative updates in the high-dimensional waveform domain. Generative attacks allow single-shot synthesis but often introduce perceptible artifacts or depend on computationally intensive architectures, while diffusion and autoregressive approaches incur high inference latency. To address this gap, we propose a generative attack framework operating in the continuous latent space of a neural audio codec. A conditional generator synthesizes class-specific perturbations in a single forward pass and decodes them into adversarial waveforms. Our method achieves targeted attack success rates up to 99% with sub-7 ms inference, outperforming generative baselines while reducing latency by 24x.
