# Cinematic Compositing Using Character-Environment-Harmonized Video Generation Models

arXiv: https://arxiv.org/abs/2606.20233 · HTML: https://mlsanity.com/paper/2606.20233/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 43 of its 58 references that are in the map.
- First posted on arXiv 17 Jun 2026.

## Builds on (most cited first, 30 of 43)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [VideoCLIP: Contrastive Pre-training for Zero-shot Video-Text Understanding](https://mlsanity.com/paper/2109.14084/) (2021)
- [InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation](https://mlsanity.com/paper/2307.06942/) (2023)
- [VACE: All-in-One Video Creation and Editing](https://mlsanity.com/paper/2503.07598/) (2025)
- [Video Depth Anything: Consistent Depth Estimation for Super-Long Videos](https://mlsanity.com/paper/2501.12375/) (2025)
- [MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidance](https://mlsanity.com/paper/2406.19680/) (2024)
- [Real-Time High-Resolution Background Matting](https://mlsanity.com/paper/2012.07810/) (2020)
- [Robust High-Resolution Video Matting with Temporal Guidance](https://mlsanity.com/paper/2108.11515/) (2021)
- [Bridging Composite and Real: Towards End-to-end Deep Image Matting](https://mlsanity.com/paper/2010.16188/) (2020)
- [VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control](https://mlsanity.com/paper/2503.05639/) (2025)
- [AVID: Any-Length Video Inpainting with Diffusion Model](https://mlsanity.com/paper/2312.03816/) (2023)
- [Wan-Animate: Unified Character Animation and Replacement with Holistic Replication](https://mlsanity.com/paper/2509.14055/) (2025)
- [Attentive Eraser: Unleashing Diffusion Model's Object Removal Potential via Self-Attention Redirection Guidance](https://mlsanity.com/paper/2412.12974/) (2024)
- [Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance](https://mlsanity.com/paper/2502.06145/) (2025)
- [Relightful Harmonization: Lighting-aware Portrait Background Replacement](https://mlsanity.com/paper/2312.06886/) (2023)
- [Deep Video Matting via Spatio-Temporal Alignment and Aggregation](https://mlsanity.com/paper/2104.11208/) (2021)
- [UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting](https://mlsanity.com/paper/2506.15673/) (2025)
- [Light-A-Video: Training-free Video Relighting via Progressive Light Fusion](https://mlsanity.com/paper/2502.08590/) (2025)
- [EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Mesh](https://mlsanity.com/paper/2506.05554/) (2025)
- [RelightVid: Temporal-Consistent Diffusion Model for Video Relighting](https://mlsanity.com/paper/2501.16330/) (2025)
- [Semi-supervised Parametric Real-world Image Harmonization](https://mlsanity.com/paper/2303.00157/) (2023)
- [HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generation](https://mlsanity.com/paper/2503.23715/) (2025)
- [MatAnyone: Stable Video Matting with Consistent Memory Propagation](https://mlsanity.com/paper/2501.14677/) (2025)
- [UniLumos: Fast and Unified Image and Video Relighting with Physics-Plausible Feedback](https://mlsanity.com/paper/2511.01678/) (2025)

## Abstract (arXiv)

Cinematic compositing aims to integrate green-screen characters into novel environments while maintaining physical and photometric realism. Previous methods often fail to capture the complex bidirectional interactions between characters and their surroundings, which we characterize as Character-to-Environment (C2E) physical interaction and Environment-to-Character (E2C) lighting harmonization. To address this, we propose an end-to-end video diffusion framework that jointly models C2E and E2C interactions, specifically handling the challenges of interactive props. Our approach introduces a tri-mask-guided architecture with RGB-D joint denoising to ensure physically consistent interactions among the character, props, and environment. We further develop an efficient prior-driven data curation pipeline to construct high-quality relighting pairs without expensive rendering. Finally, a reference-conditioned mechanism enables controllable environment synthesis and precise prop replacement. Extensive experiments demonstrate that our framework significantly outperforms existing methods in cinematic-quality dynamic video compositing.
