# MMD-SLAM: Structure-Enhanced Multi-Meta Gaussian Distribution-Guided Visual SLAM

arXiv: https://arxiv.org/abs/2606.19874 · HTML: https://mlsanity.com/paper/2606.19874/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 36 references that are in the map.
- First posted on arXiv 18 Jun 2026.

## Builds on (most cited first, 26 of 26)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras](https://mlsanity.com/paper/2311.16728/) (2023)
- [SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM](https://mlsanity.com/paper/2402.03246/) (2024)
- [Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mapping](https://mlsanity.com/paper/2209.13274/) (2022)
- [DI-Fusion: Online Implicit 3D Reconstruction with Deep Priors](https://mlsanity.com/paper/2012.05551/) (2020)
- [RGBD GS-ICP SLAM](https://mlsanity.com/paper/2403.12550/) (2024)
- [BALF: Simple and Efficient Blur Aware Local Feature Detector](https://mlsanity.com/paper/2211.14731/) (2022)
- [MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesis](https://mlsanity.com/paper/2405.20031/) (2024)
- [NGEL-SLAM: Neural Implicit Representation-based Global Consistent Low-Latency SLAM System](https://mlsanity.com/paper/2311.09525/) (2023)
- [Focus on Local: Finding Reliable Discriminative Regions for Visual Place Recognition](https://mlsanity.com/paper/2504.09881/) (2025)
- [Convex Relaxation for Robust Vanishing Point Estimation in Manhattan World](https://mlsanity.com/paper/2505.04788/) (2025)
- [Advances in Global Solvers for 3D Vision](https://mlsanity.com/paper/2602.14662/) (2026)
- [HS-SLAM: Hybrid Representation with Structural Supervision for Improved Dense SLAM](https://mlsanity.com/paper/2503.21778/) (2025)
- [GARAD-SLAM: 3D GAussian splatting for Real-time Anti Dynamic SLAM](https://mlsanity.com/paper/2502.03228/) (2025)
- [FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field](https://mlsanity.com/paper/2509.01547/) (2025)
- [PLVS: A SLAM System with Points, Lines, Volumetric Mapping, and 3D Incremental Segmentation](https://mlsanity.com/paper/2309.10896/) (2023)
- [SAGE: Spatial-visual Adaptive Graph Exploration for Efficient Visual Place Recognition](https://mlsanity.com/paper/2509.25723/) (2025)

## Built on by (most cited first, 1 of 1)

- [PanoImager: Geometry-Guided Novel View Synthesis and Reconstruction from Sparse Panoramic Views](https://mlsanity.com/paper/2606.27071/) (2026)

## Abstract (arXiv)

3D Gaussian Splatting (3DGS) has significantly boosted novel view synthesis and high-fidelity scene reconstruction, expanding the potential of 3DGS-based Visual Simultaneous Localization and Mapping (SLAM) methods. However, most existing systems fail to fully exploit the underlying structural information, which limits rendering quality and often leads to inconsistent maps. To address these limitations, we propose MMD-SLAM, a structure-enhanced Visual SLAM framework that leverages the Atlanta World (AW) assumption to guide a Multi-Meta Gaussian representation for photorealistic mapping. First, we introduce a point-line fusion strategy for pose optimization, where 3D line segments are incorporated to improve tracking robustness and provide additional constraints for mapping. Second, we design a Multi-Meta Gaussian representation with dominant directions, explicitly encoding structural priors from the AW hypothesis. Finally, we propose a Gaussian evolution strategy that adapts to scene geometry and incorporates structural cues into global optimization. Extensive experiments demonstrate that these innovations enable MMD-SLAM to achieve state-of-the-art performance in both tracking accuracy and mapping quality. e.g., our method achieves a 48.56% reduction in ATE RMSE on ScanNet and a 5.71% improvement in PSNR on Replica, compared with MonoGS.
