# 3D-DLP: Self-Supervised 3D Object-Centric Scene Representation Learning

arXiv: https://arxiv.org/abs/2606.19451 · HTML: https://mlsanity.com/paper/2606.19451/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 57 references that are in the map.
- First posted on arXiv 17 Jun 2026.

## Builds on (most cited first, 30 of 44)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Spatial Transformer Networks](https://mlsanity.com/paper/1506.02025/) (2015)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Perceiver IO: A General Architecture for Structured Inputs & Outputs](https://mlsanity.com/paper/2107.14795/) (2021)
- [Generalised Dice overlap as a deep learning loss function for highly unbalanced segmentations](https://mlsanity.com/paper/1707.03237/) (2017)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations](https://mlsanity.com/paper/2310.17596/) (2023)
- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [GENESIS: Generative Scene Inference and Sampling with Object-Centric Latent Representations](https://mlsanity.com/paper/1907.13052/) (2019)
- [RVT: Robotic View Transformer for 3D Object Manipulation](https://mlsanity.com/paper/2306.14896/) (2023)
- [Bridging the Gap to Real-World Object-Centric Learning](https://mlsanity.com/paper/2209.14860/) (2022)
- [SPACE: Unsupervised Object-Oriented Scene Representation via Spatial Attention and Decomposition](https://mlsanity.com/paper/2001.02407/) (2020)
- [Deep Spatial Autoencoders for Visuomotor Learning](https://mlsanity.com/paper/1509.06113/) (2015)
- [Illiterate DALL-E Learns to Compose](https://mlsanity.com/paper/2110.11405/) (2021)
- [RVT-2: Learning Precise Manipulation from Few Demonstrations](https://mlsanity.com/paper/2406.08545/) (2024)
- [Real-time Deep Dynamic Characters](https://mlsanity.com/paper/2105.01794/) (2021)
- [Unsupervised Learning of Object Landmarks through Conditional Image Generation](https://mlsanity.com/paper/1806.07823/) (2018)
- [Decomposing 3D Scenes into Objects via Unsupervised Volume Segmentation](https://mlsanity.com/paper/2104.01148/) (2021)
- [Equivariant Diffusion Policy](https://mlsanity.com/paper/2407.01812/) (2024)
- [Learning Generalizable Manipulation Policies with Object-Centric 3D Representations](https://mlsanity.com/paper/2310.14386/) (2023)
- [PerAct2: Benchmarking and Learning for Robotic Bimanual Manipulation Tasks](https://mlsanity.com/paper/2407.00278/) (2024)
- [Diffusion Probabilistic Models for Scene-Scale 3D Categorical Data](https://mlsanity.com/paper/2301.00527/) (2023)

## Built on by (most cited first, 1 of 1)

- [ParticleSplat: Self-supervised Object-centric Latent Particle Splatting](https://mlsanity.com/paper/2609.19463/) (2026)

## Abstract (arXiv)

We introduce 3D-DLP, a self-supervised object-centric representation learning model that decomposes scene-level RGB-D or voxel observations into a set of 3D latent particles. Building on the Deep Latent Particles (DLP) framework, each particle encodes disentangled attributes, including 3D keypoint position, bounding box dimensions, and appearance features, and represents a distinct entity in the scene. The model learns interpretable per-particle segmentation maps through an end-to-end self-supervised reconstruction objective. We demonstrate on both simulated and real-world datasets that the learned latent space is interpretable and controllable: by manipulating particle positions and decoding, we can generate novel scene configurations. Furthermore, we show that leveraging these compact 3D latent particles for downstream robotic manipulation improves performance over baselines that either lack explicit 3D information or rely on memory-intensive dense 3D inputs without object-centric structure. Code and videos are available at https://eubooks3003.github.io/3d-dlp.
