# Geometric and Stochastic Analysis of Discontinuities in Sparse Mixture-of-Experts

arXiv: https://arxiv.org/abs/2606.19036 · HTML: https://mlsanity.com/paper/2606.19036/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Expert routing strategies, one of 12 directions in Mixture-of-experts.
- Builds on 9 of its 52 references that are in the map.
- First posted on arXiv 17 Jun 2026.

## Placed in

- Mixture-of-experts / [Expert routing strategies](https://mlsanity.com/moe/expert-routing-strategies/)

## Builds on (most cited first, 9 of 9)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Training Compute-Optimal Large Language Models](https://mlsanity.com/paper/2203.15556/) (2022)
- [LXMERT: Learning Cross-Modality Encoder Representations from Transformers](https://mlsanity.com/paper/1908.07490/) (2019)
- [DeepSeek-V2: A Strong, Economical, and Efficient Mixture-of-Experts Language Model](https://mlsanity.com/paper/2405.04434/) (2024)
- [MoE-LLaVA: Mixture of Experts for Large Vision-Language Models](https://mlsanity.com/paper/2401.15947/) (2024)
- [Soft Merging of Experts with Adaptive Routing](https://mlsanity.com/paper/2306.03745/) (2023)
- [CompeteSMoE -- Effective Training of Sparse Mixture of Experts via Competition](https://mlsanity.com/paper/2402.02526/) (2024)
- [LIBMoE: A Library for comprehensive benchmarking Mixture of Experts in Large Language Models](https://mlsanity.com/paper/2411.00918/) (2024)

## Built on by (most cited first, 1 of 1)

- [Detecting a Route Flip Is Easier Than Knowing Whether to Fix It: Causal Route-Mediated Damage in Quantized Mixture-of-Experts](https://mlsanity.com/paper/2608.11212/) (2026)

## Abstract (arXiv)

Sparse Mixture-of-Experts (SMoE) architectures are now widely deployed in state-of-the-art language and vision models, where conditional routing allows scaling to very large networks. However, this very Top-k expert selection that enables conditional routing also renders the SMoE map inherently discontinuous. In the vicinity of these discontinuity surfaces, even inputs that are arbitrarily close may activate substantially different sets of experts resulting in significantly different outputs. In this work we give a rigorous geometric and stochastic analysis of these discontinuities. We first classify them by order, determined by the number of tied experts at a switching event. Using measure-theoretic slicing arguments, we establish asymptotic volume estimates for the thickened discontinuity surfaces, showing that lower-order discontinuity sets dominate, whereas higher-order ones occupy a vanishingly small relative volume. Next, modeling random perturbations in the input space via a diffusion process, we prove that the path eventually encounter a discontinuity, and moreover that the first hit almost surely occurs on an order-1 discontinuity with explicit finite-time probability bounds. We further derive occupation-time bounds that quantify the duration the random path spend in the neighborhoods of each discontinuity order. These theoretical results imply that inputs are more likely to lie near lower order discontinuities. Motivated by this insight, we propose a simple smoothing mechanism that can be directly applied to existing SMoEs, softly incorporating experts near discontinuities; our analysis guarantees that the added computational overhead remains small while providing localized smoothing near discontinuities, and experiments across language and vision tasks show that smoothing not only enforces continuity of the SMoE map but also enhances empirical performance.
