# Physics-IQ Verified

arXiv: https://arxiv.org/abs/2606.18943 · HTML: https://mlsanity.com/paper/2606.18943/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in Latent predictive world models, one of 11 directions in World models.
- Builds on 36 of its 54 references that are in the map.
- First posted on arXiv 17 Jun 2026.

## Placed in

- World models / [Latent predictive world models](https://mlsanity.com/wm/latent-predictive-world-models/)

## Builds on (most cited first, 30 of 36)

- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [MAGI-1: Autoregressive Video Generation at Scale](https://mlsanity.com/paper/2505.13211/) (2025)
- [VideoPhy: Evaluating Physical Commonsense for Video Generation](https://mlsanity.com/paper/2406.03520/) (2024)
- [Video models are zero-shot learners and reasoners](https://mlsanity.com/paper/2509.20328/) (2025)
- [How Far is Video Generation from World Model: A Physical Law Perspective](https://mlsanity.com/paper/2411.02385/) (2024)
- [DreamGen: Unlocking Generalization in Robot Learning through Video World Models](https://mlsanity.com/paper/2505.12705/) (2025)
- [Towards World Simulator: Crafting Physical Commonsense-Based Benchmark for Video Generation](https://mlsanity.com/paper/2410.05363/) (2024)
- [Cosmos 3: Omnimodal World Models for Physical AI](https://mlsanity.com/paper/2606.02800/) (2026)
- [Do generative video models understand physical principles?](https://mlsanity.com/paper/2501.09038/) (2025)
- [Physion: Evaluating Physical Prediction from Vision in Humans and Machines](https://mlsanity.com/paper/2106.08261/) (2021)
- [PHYRE: A New Benchmark for Physical Reasoning](https://mlsanity.com/paper/1908.05656/) (2019)
- [VALSE: A Task-Independent Benchmark for Vision and Language Models Centered on Linguistic Phenomena](https://mlsanity.com/paper/2112.07566/) (2021)
- [CoPhy: Counterfactual Learning of Physical Dynamics](https://mlsanity.com/paper/1909.12000/) (2019)
- [PhyT2V: LLM-Guided Iterative Self-Refinement for Physics-Grounded Text-to-Video Generation](https://mlsanity.com/paper/2412.00596/) (2024)
- [Language models are not naysayers: An analysis of language models on negation benchmarks](https://mlsanity.com/paper/2306.08189/) (2023)
- [Vision-Language Models Do Not Understand Negation](https://mlsanity.com/paper/2501.09425/) (2025)
- [Fr'echet Video Motion Distance: A Metric for Evaluating Motion Consistency in Videos](https://mlsanity.com/paper/2407.16124/) (2024)
- [Physion++: Evaluating Physical Scene Understanding that Requires Online Inference of Different Physical Properties](https://mlsanity.com/paper/2306.15668/) (2023)
- [Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems](https://mlsanity.com/paper/2504.02918/) (2025)
- [CRAFT: A Benchmark for Causal Reasoning About Forces and inTeractions](https://mlsanity.com/paper/2012.04293/) (2020)
- [Inference-time Physics Alignment of Video Generative Models with Latent World Models](https://mlsanity.com/paper/2601.10553/) (2026)
- [A Very Big Video Reasoning Suite](https://mlsanity.com/paper/2602.20159/) (2026)
- [This is not a Dataset: A Large Negation Benchmark to Challenge Large Language Models](https://mlsanity.com/paper/2310.15941/) (2023)

## Built on by (most cited first, 9 of 9)

- [Scaling Mixture-of-Experts Video Pretraining for Embodied Intelligence](https://mlsanity.com/paper/2607.07675/) (2026)
- [PhiZero: A World Model Built Around Physical Language](https://mlsanity.com/paper/2607.28624/) (2026)
- [Foresight at the Event Boundary: Evaluating Physical Prediction in Video World Models](https://mlsanity.com/paper/2609.36531/) (2026)
- [StrucPhysVideo: Learning Physical Dynamics from Structured Captions and Robot Actions](https://mlsanity.com/paper/2609.18430/) (2026)
- [Physis-Lang: Self-Evolving Language as a Physical Representation for Video World Model](https://mlsanity.com/paper/2609.40358/) (2026)
- [How Does Geometry Enter Generated Motion?](https://mlsanity.com/paper/2610.05135/) (2026)
- [World Models' Last Exam in Physics](https://mlsanity.com/paper/2610.08791/) (2026)
- [STRIKE: Learning Visual State Transitions for Physical World Modeling](https://mlsanity.com/paper/2610.09514/) (2026)
- [World Models Need a Physical Registry: Learning Internal Predictive States for Physically Plausible World Models](https://mlsanity.com/paper/2610.16365/) (2026)

## Abstract (arXiv)

Video generative models ( VGMs) have become a new frontier that can be used not just for video generation but for a multitude of downstream tasks, including world modeling. To advance these tasks, a good video model must understand the physical reality of the world. Evaluating this understanding is an emerging field and has led to the Physics-IQ benchmark, which quantifies this explicitly by comparing model-generated videos to real-world videos of physical experiments. In this work, we present a systematic audit of the Physics-IQ benchmark, expose shortcomings and propose three solutions that sharpen how we can measure physical understanding of VGMs. Specifically, we improve prompt and ground-truth quality to reduce the influence of confounding factors and further introduce a sample-level scoring system that weights each sample and metric equally. Our resulting benchmark, Physics-IQ Verified, refines 57.6% of all samples and improves over 34.8% of prompts. In a comparison study using six image-to-video generative models, we observe moderate but meaningful ranking changes (Kendall's τ = 0.46). We hope Physics-IQ Verified advances the community by providing a more reliable signal toward physically accurate VGMs. The code for the benchmark can be accessed at https://github.com/google-deepmind/physics-iq-benchmark
