# ForecastBench-Sim: A Simulated-World Forecasting Benchmark

arXiv: https://arxiv.org/abs/2606.18686 · HTML: https://mlsanity.com/paper/2606.18686/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 17 references that are in the map.
- First posted on arXiv 17 Jun 2026.

## Builds on (most cited first, 11 of 11)

- [Just Ask for Calibration: Strategies for Eliciting Calibrated Confidence Scores from Language Models Fine-Tuned with Human Feedback](https://mlsanity.com/paper/2305.14975/) (2023)
- [Generative agent-based modeling with actions grounded in physical, social, or digital space using Concordia](https://mlsanity.com/paper/2312.03664/) (2023)
- [ForecastBench: A Dynamic Benchmark of AI Forecasting Capabilities](https://mlsanity.com/paper/2409.19839/) (2024)
- [Approaching Human-Level Forecasting with Language Models](https://mlsanity.com/paper/2402.18563/) (2024)
- [Context is Key: A Benchmark for Forecasting with Essential Textual Information](https://mlsanity.com/paper/2410.18959/) (2024)
- [LLM Processes: Numerical Predictive Distributions Conditioned on Natural Language](https://mlsanity.com/paper/2405.12856/) (2024)
- [CivRealm: A Learning and Reasoning Odyssey in Civilization for Decision-Making Agents](https://mlsanity.com/paper/2401.10568/) (2024)
- [A Rosetta Stone for AI Benchmarks](https://mlsanity.com/paper/2512.00193/) (2025)
- [Consistency Checks for Language Model Forecasters](https://mlsanity.com/paper/2412.18544/) (2024)
- [Pitfalls in Evaluating Language Model Forecasters](https://mlsanity.com/paper/2506.00723/) (2025)
- [Bench to the Future: A Pastcasting Benchmark for Forecasting Agents](https://mlsanity.com/paper/2506.21558/) (2025)

## Built on by (most cited first, 2 of 2)

- [Probability Contracts: Accuracy, Coherence, and Decisions Across LLM Interfaces](https://mlsanity.com/paper/2609.37470/) (2026)
- [LLM-based Agents for Forecasting and Prediction: Methods, Training, Evaluation, and Applications](https://mlsanity.com/paper/2608.23058/) (2026)

## Abstract (arXiv)

Forecasting benchmarks for general-purpose AI systems usually inherit the constraints of the real world: outcomes resolve slowly, tail events are rare, and counterfactual questions are difficult to score. We introduce ForecastBench-Sim, a simulated-world forecasting benchmark built on game rollouts from Freeciv, a turn-based strategy game modelled on the Civilization series. Forecasters receive a fixed world report (a structured snapshot of the current game state) and answer questions about hidden future states; the benchmark then continues the simulation and scores forecasts. Because the world is simulated, the same setup can generate continuous or binary forecasting questions at arbitrary time horizons, paired intervention worlds for conditional or causal questions, and resolved examples of rare or disruptive outcomes. We describe the benchmark pipeline, question families, scoring protocol, and release artifacts, and report validation slices from model evaluations and an anonymized human pilot. ForecastBench-Sim is intended to complement real-world forecasting benchmarks by providing controlled, immediately resolvable tasks for studying probabilistic reasoning under dynamic world states.
